OpenDiablo2/d2core/d2ui/custom_widget.go

65 lines
1.7 KiB
Go

package d2ui
import "github.com/OpenDiablo2/OpenDiablo2/d2common/d2interface"
// static check that CustomWidget implements widget
var _ Widget = &CustomWidget{}
// CustomWidget is a widget with a fully custom render function
type CustomWidget struct {
*BaseWidget
renderFunc func(target d2interface.Surface)
cached bool
cachedImg *d2interface.Surface
tooltip *Tooltip
}
// NewCustomWidgetCached creates a new widget and caches anything rendered via the
// renderFunc into a static image to be displayed
func (ui *UIManager) NewCustomWidgetCached(renderFunc func(target d2interface.Surface), width, height int) *CustomWidget {
c := ui.NewCustomWidget(renderFunc, width, height)
c.cached = true
// render using the renderFunc to a cache
surface := ui.Renderer().NewSurface(width, height)
c.cachedImg = &surface
renderFunc(*c.cachedImg)
return c
}
// NewCustomWidget creates a new widget with custom render function
func (ui *UIManager) NewCustomWidget(renderFunc func(target d2interface.Surface), width, height int) *CustomWidget {
base := NewBaseWidget(ui)
base.width = width
base.height = height
return &CustomWidget{
BaseWidget: base,
renderFunc: renderFunc,
}
}
// Render draws the custom widget
func (c *CustomWidget) Render(target d2interface.Surface) {
if c.cached {
target.PushTranslation(c.GetPosition())
target.Render(*c.cachedImg)
target.Pop()
} else {
c.renderFunc(target)
}
}
// SetTooltip gives this widget a Tooltip that is displayed if the widget is hovered
func (c *CustomWidget) SetTooltip(t *Tooltip) {
c.tooltip = t
c.OnHoverStart(func() { c.tooltip.SetVisible(true) })
c.OnHoverEnd(func() { c.tooltip.SetVisible(false) })
}
// Advance is a no-op
func (c *CustomWidget) Advance(elapsed float64) error {
return nil
}