OpenDiablo2/Scenes/Credits.go

206 lines
5.1 KiB
Go

package Scenes
import (
"image/color"
"strings"
"github.com/OpenDiablo2/OpenDiablo2/Common"
"github.com/OpenDiablo2/OpenDiablo2/PaletteDefs"
"github.com/OpenDiablo2/OpenDiablo2/ResourcePaths"
"github.com/OpenDiablo2/OpenDiablo2/Sound"
"github.com/OpenDiablo2/OpenDiablo2/UI"
"github.com/hajimehoshi/ebiten"
)
type labelItem struct {
Label *UI.Label
IsHeading bool
Available bool
}
// Credits represents the credits scene
type Credits struct {
uiManager *UI.Manager
soundManager *Sound.Manager
fileProvider Common.FileProvider
sceneProvider SceneProvider
creditsBackground *Common.Sprite
exitButton *UI.Button
creditsText []string
labels []*labelItem
cycleTime float64
cyclesTillNextLine int
doneWithCredits bool
}
// CreateCredits creates an instance of the credits scene
func CreateCredits(fileProvider Common.FileProvider, sceneProvider SceneProvider, uiManager *UI.Manager, soundManager *Sound.Manager) *Credits {
result := &Credits{
fileProvider: fileProvider,
uiManager: uiManager,
soundManager: soundManager,
sceneProvider: sceneProvider,
labels: make([]*labelItem, 0),
cycleTime: 0,
doneWithCredits: false,
cyclesTillNextLine: 0,
}
return result
}
// Load is called to load the resources for the credits scene
func (v *Credits) Load() []func() {
return []func(){
func() {
v.creditsBackground = v.fileProvider.LoadSprite(ResourcePaths.CreditsBackground, PaletteDefs.Sky)
v.creditsBackground.MoveTo(0, 0)
},
func() {
v.exitButton = UI.CreateButton(UI.ButtonTypeMedium, v.fileProvider, Common.TranslateString("#970"))
v.exitButton.MoveTo(30, 550)
v.exitButton.OnActivated(func() { v.onExitButtonClicked() })
v.uiManager.AddWidget(v.exitButton)
},
func() {
fileData, _ := Common.Utf16BytesToString(v.fileProvider.LoadFile(ResourcePaths.CreditsText)[2:])
v.creditsText = strings.Split(fileData, "\r\n")
for i := range v.creditsText {
v.creditsText[i] = strings.Trim(v.creditsText[i], " ")
}
},
}
}
// Unload unloads the data for the credits scene
func (v *Credits) Unload() {
}
// Render renders the credits scene
func (v *Credits) Render(screen *ebiten.Image) {
v.creditsBackground.DrawSegments(screen, 4, 3, 0)
for _, label := range v.labels {
if label.Available {
continue
}
label.Label.Draw(screen)
}
}
const secondsPerCycle = float64(0.02)
// Update runs the update logic on the credits scene
func (v *Credits) Update(tickTime float64) {
v.cycleTime += tickTime
for v.cycleTime >= secondsPerCycle {
v.cycleTime -= secondsPerCycle
v.cyclesTillNextLine--
if !v.doneWithCredits && v.cyclesTillNextLine <= 0 {
v.addNextItem()
}
for _, label := range v.labels {
if label.Available {
continue
}
if label.Label.Y-1 < -15 {
label.Available = true
continue
}
label.Label.Y--
}
}
}
func (v *Credits) onExitButtonClicked() {
mainMenu := CreateMainMenu(v.fileProvider, v.sceneProvider, v.uiManager, v.soundManager)
mainMenu.ShowTrademarkScreen = false
v.sceneProvider.SetNextScene(mainMenu)
}
func (v *Credits) addNextItem() {
if len(v.creditsText) == 0 {
v.doneWithCredits = true
return
}
text := v.creditsText[0]
v.creditsText = v.creditsText[1:]
if len(text) == 0 {
v.cyclesTillNextLine = 18
return
}
isHeading := text[0] == '*'
isNextHeading := len(v.creditsText) > 0 && len(v.creditsText[0]) > 0 && v.creditsText[0][0] == '*'
isNextSpace := len(v.creditsText) > 0 && len(v.creditsText[0]) == 0
var label = v.getNewFontLabel(isHeading)
if isHeading {
label.SetText(text[1:])
} else {
label.SetText(text)
}
width, _ := label.GetSize()
isDoubled := false
if !isHeading && !isNextHeading && !isNextSpace {
isDoubled = true
// Gotta go side by side
label.MoveTo(390-int(width), 605)
text2 := v.creditsText[0]
v.creditsText = v.creditsText[1:]
isNextHeading = len(v.creditsText) > 0 && len(v.creditsText[0]) > 0 && v.creditsText[0][0] == '*'
label2 := v.getNewFontLabel(isHeading)
label2.SetText(text2)
label2.MoveTo(410, 605)
} else {
label.MoveTo(400-int(width/2), 605)
}
if isHeading && isNextHeading {
v.cyclesTillNextLine = 40
} else if isNextHeading {
if isDoubled {
v.cyclesTillNextLine = 40
} else {
v.cyclesTillNextLine = 70
}
} else if isHeading {
v.cyclesTillNextLine = 40
} else {
v.cyclesTillNextLine = 18
}
}
func (v *Credits) getNewFontLabel(isHeading bool) *UI.Label {
for _, label := range v.labels {
if label.Available {
label.Available = false
if isHeading {
label.Label.Color = color.RGBA{255, 88, 82, 255}
} else {
label.Label.Color = color.RGBA{198, 178, 150, 255}
}
return label.Label
}
}
newLabelItem := &labelItem{
Available: false,
IsHeading: isHeading,
Label: UI.CreateLabel(v.fileProvider, ResourcePaths.FontFormal10, PaletteDefs.Sky),
}
if isHeading {
newLabelItem.Label.Color = color.RGBA{255, 88, 82, 255}
} else {
newLabelItem.Label.Color = color.RGBA{198, 178, 150, 255}
}
v.labels = append(v.labels, newLabelItem)
return newLabelItem.Label
}