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https://github.com/OpenDiablo2/OpenDiablo2
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1011b2f030
`renderPass2` is looping over every entity for every frame, this updates the method so it only evaluates each entity once. Adds ability to query by rectangle or circle. |
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.. | ||
animated_composite.go | ||
animated_entity.go | ||
camera.go | ||
engine.go | ||
hero.go | ||
map_entity.go | ||
missile.go | ||
npc.go | ||
range_searcher_test.go | ||
range_searcher.go | ||
region.go | ||
viewport.go |