mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2024-11-05 09:47:18 -05:00
135 lines
4.3 KiB
C#
135 lines
4.3 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace OpenDiablo2.Common.Models
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{
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public class ImageFrame : IDisposable
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{
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public UInt32 Flip;
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public UInt32 Width;
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public UInt32 Height;
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public Int32 OffsetX;
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public Int32 OffsetY; // from bottom border, not up
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public UInt32 Unknown;
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public UInt32 NextBlock;
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public UInt32 Length;
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public Int16[] ImageData;
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public void Dispose()
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{
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ImageData = new Int16[0];
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}
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public UInt32 GetColor(int x, int y, Palette palette)
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{
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var index = ImageData[x + (y * Width)];
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if (index == -1)
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return 0;
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return palette.Colors[index];
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}
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}
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public sealed class ImageSet : IDisposable
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{
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static readonly log4net.ILog log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
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private UInt32 version;
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private UInt32 unknown1; // 01 00 00 00 ???
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private UInt32 unknown2; // 00 00 00 00 ???
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private UInt32 termination; // EE EE EE EE or CD CD CD CD ???
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private UInt32[] framePointers;
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public ImageFrame[] Frames { get; private set; }
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public UInt32 Directions { get; private set; }
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public UInt32 FramesPerDirection { get; private set; }
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public static ImageSet LoadFromStream(Stream stream)
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{
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var br = new BinaryReader(stream);
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var result = new ImageSet
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{
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version = br.ReadUInt32(),
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unknown1 = br.ReadUInt32(),
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unknown2 = br.ReadUInt32(),
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termination = br.ReadUInt32(),
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Directions = br.ReadUInt32(),
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FramesPerDirection = br.ReadUInt32()
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};
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result.framePointers = new uint[result.Directions * result.FramesPerDirection];
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for (var i = 0; i < result.Directions * result.FramesPerDirection; i++)
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result.framePointers[i] = br.ReadUInt32();
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result.Frames = new ImageFrame[result.Directions * result.FramesPerDirection];
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for (var i = 0; i < result.Directions * result.FramesPerDirection; i++)
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{
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stream.Seek(result.framePointers[i], SeekOrigin.Begin);
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result.Frames[i] = new ImageFrame
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{
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Flip = br.ReadUInt32(),
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Width = br.ReadUInt32(),
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Height = br.ReadUInt32(),
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OffsetX = br.ReadInt32(),
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OffsetY = br.ReadInt32(),
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Unknown = br.ReadUInt32(),
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NextBlock = br.ReadUInt32(),
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Length = br.ReadUInt32()
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};
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result.Frames[i].ImageData = new Int16[result.Frames[i].Width * result.Frames[i].Height];
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for (int ty = 0; ty < result.Frames[i].Height; ty++)
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for (int tx = 0; tx < result.Frames[i].Width; tx++)
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result.Frames[i].ImageData[tx + (ty * result.Frames[i].Width)] = -1;
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int x = 0;
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int y = (int)result.Frames[i].Height - 1;
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while (true)
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{
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var b = br.ReadByte();
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if (b == 0x80)
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{
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if (y == 0)
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break;
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y--;
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x = 0;
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continue;
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}
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if ((b & 0x80) > 0)
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{
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var transparentPixelsToWrite = b & 0x7F;
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Enumerable.Repeat<Int16>(-1, transparentPixelsToWrite).ToArray()
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.CopyTo(result.Frames[i].ImageData, x + (y * result.Frames[i].Width));
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x += transparentPixelsToWrite;
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continue;
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}
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br.ReadBytes(b).CopyTo(result.Frames[i].ImageData, x + (y * result.Frames[i].Width));
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x += b;
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}
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}
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return result;
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}
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public void Dispose()
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{
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}
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}
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}
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