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OpenDiablo2/d2core/d2hero/hero_skill.go
gucio321 9ffbf1320c
D2core logger (#934)
* logger for d2audio & d2map

* logger for d2ui e.t.c

* d2inventory now passes on error messages

* no more importing log in d2core

* implemented #925

* added logger to part of d2networking & fixed "need to be changed" comments

* fixed lints

* fixed errors

Co-authored-by: M. Sz <mszeptuch@protonmail.com>
2020-11-21 02:33:22 -08:00

46 lines
1.1 KiB
Go

package d2hero
import (
"encoding/json"
"github.com/OpenDiablo2/OpenDiablo2/d2core/d2records"
)
// HeroSkill stores additional payload for a skill of a hero.
type HeroSkill struct {
*d2records.SkillRecord
*d2records.SkillDescriptionRecord
SkillPoints int
Shallow *shallowHeroSkill
}
// An auxiliary struct which only stores the ID of the SkillRecord, instead of the whole SkillRecord
// and SkillDescrptionRecord.
type shallowHeroSkill struct {
SkillID int `json:"skillId"`
SkillPoints int `json:"skillPoints"`
}
// MarshalJSON overrides the default logic used when the HeroSkill is serialized to a byte array.
func (hs *HeroSkill) MarshalJSON() ([]byte, error) {
// only serialize the Shallow object instead of the SkillRecord & SkillDescriptionRecord
bytes, err := json.Marshal(hs.Shallow)
if err != nil {
return nil, err
}
return bytes, nil
}
// UnmarshalJSON overrides the default logic used when the HeroSkill is deserialized from a byte array.
func (hs *HeroSkill) UnmarshalJSON(data []byte) error {
shallow := &shallowHeroSkill{}
if err := json.Unmarshal(data, shallow); err != nil {
return err
}
hs.Shallow = shallow
return nil
}