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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-06-16 04:25:23 +00:00
OpenDiablo2/d2game/d2player
Ziemas 02605227c3
Various map entity reworks (#439)
* Use integer directions for rotating map entities

* Manage composite directly in npc

* Player manages its own composite

* Split up animation mode types

Players, monsters, objects all have their own types

* Clean up AnimatedEntity

* Rename AnimatedEntity -> Object

* Keep the object txt record on hand in Object
2020-06-24 13:49:13 -04:00
..
equipment_slot.go Feature/load misc items (#424) 2020-06-23 15:28:03 -04:00
escape_menu.go Escape menu - Keyboard support and minor improvements (#374) 2020-06-21 18:44:33 -04:00
game_controls.go Various map entity reworks (#439) 2020-06-24 13:49:13 -04:00
input_callback_listener.go Added multiplayer support (#336) 2020-06-18 14:11:04 -04:00
inventory_grid_test.go Map generation and test fixes (#430) 2020-06-24 00:04:27 -04:00
inventory_grid.go Feature/player equipment ui (#419) 2020-06-23 14:12:30 -04:00
inventory.go Feature/load misc items (#424) 2020-06-23 15:28:03 -04:00
player_state.go Added multiplayer support (#336) 2020-06-18 14:11:04 -04:00
stats.go Add panel to contain hero stats (#299) 2020-02-08 10:51:11 -05:00