OpenDiablo2/d2core/d2hero/hero_state.go

24 lines
973 B
Go

package d2hero
import (
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2enum"
"github.com/OpenDiablo2/OpenDiablo2/d2core/d2inventory"
)
// HeroState stores the state of the player
type HeroState struct {
HeroName string `json:"heroName"`
HeroType d2enum.Hero `json:"heroType"`
Act int `json:"act"`
FilePath string `json:"-"`
Equipment d2inventory.CharacterEquipment `json:"equipment"`
Stats *HeroStatsState `json:"stats"`
Skills map[int]*HeroSkill `json:"skills"`
X float64 `json:"x"`
Y float64 `json:"y"`
LeftSkill int `json:"leftSkill"`
RightSkill int `json:"rightSkill"`
Gold int `json:"Gold"`
Difficulty d2enum.DifficultyType `json:"difficulty"`
}