OpenDiablo2/d2core/d2gui/common.go

39 lines
850 B
Go

package d2gui
import (
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2interface"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2math"
)
func renderSegmented(animation d2interface.Animation, segmentsX, segmentsY, frameOffset int,
target d2interface.Surface) error {
var currentY int
for y := 0; y < segmentsY; y++ {
var currentX, maxHeight int
for x := 0; x < segmentsX; x++ {
if err := animation.SetCurrentFrame(x + y*segmentsX + frameOffset*segmentsX*segmentsY); err != nil {
return err
}
target.PushTranslation(x+currentX, y+currentY)
animation.Render(target)
target.Pop()
width, height := animation.GetCurrentFrameSize()
maxHeight = d2math.MaxInt(maxHeight, height)
currentX += width
}
currentY += maxHeight
}
return nil
}
func half(n int) int {
// nolint:gomnd // half is half
return n / 2
}