OpenDiablo2/d2common/d2enum/monster_combat_type.go

13 lines
309 B
Go

package d2enum
// MonsterCombatType is used for setting the monster as melee or ranged
type MonsterCombatType int
const (
// MonsterMelee is a flag that sets the monster as melee-only
MonsterMelee MonsterCombatType = iota
// MonsterRanged is a flag that sets the monster as ranged-only
MonsterRanged
)