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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-06-29 18:45:23 +00:00
Commit Graph

2 Commits

Author SHA1 Message Date
Ziemas
d0c6cd61dd
Simple LOS pathfinding without walkmesh (#610)
* Reorganize MapEngine

This is already turning into a mess...

* Map engine selects tile index to use

Still very ugly

* Fix subtile flag combination

* Prepare randomly generated base tiles

* Restore collision viewer

* Movement works again, searches for straight paths

Paths are now d2vector slices

* Fix LOS calculation

* Fix test (I think)
2020-07-21 08:50:45 -04:00
Tim Sarbin
954670da5f
Fixed linting issues (#438) 2020-06-24 10:13:11 -04:00