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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-06-30 02:55:23 +00:00
Commit Graph

5 Commits

Author SHA1 Message Date
Tim Sarbin
4a4dbbb0b9 Fixed more rule violations 2018-12-08 13:11:52 -05:00
Tim Sarbin
1c5a0d3361 Fleshed out mob management on server. Added player location message frame. 2018-12-01 02:44:40 -05:00
Tim Sarbin
6907d8e507 Created ServiceBus project and moved interfaces to subfolders. 2018-11-29 22:12:40 -05:00
nicholasdechiara
55f8f3ef34 Mob and Playerstate (#31)
* Filled out eLevelId enum
- Added OpenDiablo2.Core.UT unit test project
- Added ELevelIdHelper class which contains code that generates the enum from the mpq data
- Added a unit test that verifies EngineDataManager works
- Added a unit test that runs the ELevelIdHelper generate function
- Renamed some enum values for constistency (e.g. Act1_Town -> Act1_Town1, as it is in the mpq)
* Retargeted OpenDiablo2.Core.UT to .net Framework 4.6.1
* Added TestConsole
TestConsole currently only supports writing the elevelids enum to a file
Also, removed elevelids generation unit test
* PlayerState and MobState
2018-11-29 21:20:29 -05:00
nicholasdechiara
02e101edb8 Filled out eLevelId enum (#16)
* Filled out eLevelId enum

- Added OpenDiablo2.Core.UT unit test project
- Added ELevelIdHelper class which contains code that generates the enum from the mpq data
- Added a unit test that verifies EngineDataManager works
- Added a unit test that runs the ELevelIdHelper generate function
- Renamed some enum values for constistency (e.g. Act1_Town -> Act1_Town1, as it is in the mpq)

* Retargeted OpenDiablo2.Core.UT to .net Framework 4.6.1

* Added TestConsole

TestConsole currently only supports writing the elevelids enum to a file

Also, removed elevelids generation unit test
2018-11-25 14:12:25 -05:00