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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-06-16 04:25:23 +00:00
Commit Graph

10 Commits

Author SHA1 Message Date
M. Sz
a662bbaeb4 d2enum: move compositeType.Name method int composite_type.go; lintfix 2021-03-11 09:22:50 +01:00
M. Sz
00bd2c52a0 d2enum: weapon class: Name method 2021-03-11 09:11:54 +01:00
Gürkan Kaymak
f4a71c72e4
lint fixes (#727) 2020-09-12 16:25:09 -04:00
Ziemas
dccb930f5c
Only draw shadows for layers that should have them (#704)
* Don't draw shadows for transparent layers

* Also use cof shadow setting
2020-08-16 14:59:34 -04:00
Intyre
9e58b134e5
Refactored d2enum (#567)
* Refactored animation mode enum

* More d2enum changes

* Refactored tile enum

* Refactored weapon class enum

* Refactored more enums

* Refactored item event enum

* Fixed init_functions animation mode

* Removed string2enum from MonsterAnimationMode

* Refactored ItemStatCost description

* Last enum lint errors

* Regenerated monster stringer file
2020-07-09 23:12:28 -04:00
Ziemas
1ad3c72211
Standardize indexed color to RGBA conversion to one function (#562)
* Common function for indexed color to rgba

* Use ImgIndexToRGBA when decoding tiles

* Pass DrawEffect down to animation
2020-07-08 17:46:45 -04:00
Tim Sarbin
e2572b8745
More linting (#500) 2020-06-30 09:58:53 -04:00
Tim Sarbin
6832a5a0db
merged d2shared into the core package (#275) 2020-01-26 00:39:13 -05:00
ndechiara
1c2b4869a1 Migrate out d2common d2helper d2data modules (#195)
* Switch items to dynamic load with a common struct, add misc.txt loading
* Update Ebiten Reference
* Switch references to point to D2Shared
* Migrate part 2
2019-11-17 00:16:33 -05:00
Tim Sarbin
5d5009208b
Renamed all files to proper go conventions. (#134) 2019-11-10 14:06:05 -05:00