Tim Sarbin
7da1843f49
Lint cleanup ( #628 )
2020-07-26 14:52:54 -04:00
Ziemas
e2e8a303c2
Use our own DrawEffects enum for draw effects ( #564 )
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* Add PushEffect, handle effects in renderer
* Set effects instead of blend
* Stop using PushCompositeMode, use PushEffect
* Remove remaining composite mode things
2020-07-08 21:57:35 -04:00
dk
60e6fcb7ac
moving enumerations out of d2interface ( #552 )
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* moved filter constants back to d2enum
* moving key and mouse button enums into d2enum
* moving render type enum into d2enum
* moving input even priority enums into d2enum
* moving terminal enums into d2enum
2020-07-06 21:26:08 -04:00
Tim Sarbin
5bfec3ccb0
Removed render singleton. Updated refs.
2020-07-03 14:00:56 -04:00
Tim Sarbin
e2572b8745
More linting ( #500 )
2020-06-30 09:58:53 -04:00
dk
55dc3e42ed
minor edits ( #486 )
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* adding comments to d2interface for linter
* moved d2render renderer interfaces and types into d2interface
2020-06-29 00:41:58 -04:00
Alex Yatskov
1983ec395d
Cleanup error handling ( #303 )
2020-02-09 14:12:04 -05:00
Tim Sarbin
6606774ece
Refectoring to reduce code warnings ( #283 )
2020-02-01 21:51:49 -05:00
Alex Yatskov
b5c1f5222d
Move rendering stuff out of d2common into d2render ( #281 )
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* Move rendering stuff out of d2common into d2render
* Remove d2interface
2020-02-01 20:39:28 -05:00
Alex Yatskov
8a547ebf0e
Moving files around to make more sense ( #279 )
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* Prevent input fighting between terminal and other input listeners.
* Moving files around, removing exports
* Add missing line
2020-02-01 18:55:56 -05:00
Tim Sarbin
2461142fbd
Minor changes to project layout ( #276 )
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* Minor changes to reduce interdependencies on modules.
2020-01-31 23:18:11 -05:00