* Move engine initialization to d2app
* adding debug print of error returned from `App.Run`
* adding ClampInt utility function to d2math
* cleaned up argument parsing in app.go, dedicated server no longer starts a renderer
Co-authored-by: gravestench <dknuth0101@gmail.com>
* My brain hurts, here is a broken dedicated server
* somewhat stablised the server
* Made it less shouty, and added channel
* Split the DS functionallity from the main.go file
* Split the DS functionallity from the main.go file, and remembered to add the server file
* My brain hurts, here is a broken dedicated server
* somewhat stablised the server
* Made it less shouty, and added channel
* Split the DS functionallity from the main.go file
* Split the DS functionallity from the main.go file, and remembered to add the server file
* Added Stable Dedicated Server Functionallity
Co-authored-by: gravestench <dknuth0101@gmail.com>