1
1
mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-06-16 04:25:23 +00:00
Commit Graph

5 Commits

Author SHA1 Message Date
Brendan Porter
ca45be0948
Adds error handling everywhere (#743)
* adds error handling, returns early from funcs where it makes sense

* fixes build errors

* merge ballresin PR with upstream

* adds error handling, returns early from funcs where it makes sense

* fixes build errors

* merge ballresin PR with upstream

Co-authored-by: dknuth <dknuth0101@gmail.com>
2020-09-23 13:30:54 -04:00
Gürkan Kaymak
f4a71c72e4
lint fixes (#727) 2020-09-12 16:25:09 -04:00
Stephen Horan
2254e4b2a6
Networking Refactor (#698)
* Networking refactor

* Networking refactor

* Networking refactor

* Networking refactor

* Refactor netpacket for json.Rawmessages as the data type and client side JSON decoder.

* Move game server connection handler to json decoder.

* Move game server connection handler to json decoder.
2020-08-09 20:32:47 -04:00
danhale-git
5ea6ada452
D2networking resolve lint issues (#492)
* Added automap.go stub

* Handle errors in original AutoMap.txt file

* Completed AutoMapRecord struct and comments

* AutoMap loader implemented

* Update from base repo

* Comments added to d2netpacket and d2netpackettype.

Note, the Overview for d2netpacket is in net_packet.go. It could be placed in a doc.go file but net_packet.go seemed appropriate in this case.

* Comments added to d2server

* client_connection.go missed from previous commit

* Comments added to d2client

* Doc.go added to d2networking and other corrections
2020-06-29 17:01:26 -04:00
Stephen Horan
336c6719ee
Connection manager for cleaning up connections (#404)
* Connection manager implementation to disconnect timed out users.

* Connection manager implementation to disconnect timed out users.
2020-06-22 20:31:42 -04:00