Commit Graph

6 Commits

Author SHA1 Message Date
Ziemas c840e140f7
Stereo panning for sound effects (#654)
Randomly pan event sounds

Adapted from ebiten example
2020-07-30 21:50:27 -04:00
Ziemas 29ea71489d
Sound engine and sound environments (#652)
* Working sound engine and sound environments

* Clean up sounds.txt loader

* Make global volume settings apply properly

Als shuffle some stuff around

* Reset sound engine on game unload
2020-07-30 16:17:26 -04:00
dk 55dc3e42ed
minor edits (#486)
* adding comments to d2interface for linter

* moved d2render renderer interfaces and types into d2interface
2020-06-29 00:41:58 -04:00
Tim Sarbin 3f575cf1d8
Removed audio singleton (#482) 2020-06-28 19:31:10 -04:00
Alex Yatskov b5c1f5222d
Move rendering stuff out of d2common into d2render (#281)
* Move rendering stuff out of d2common into d2render

* Remove d2interface
2020-02-01 20:39:28 -05:00
Tim Sarbin 2461142fbd
Minor changes to project layout (#276)
* Minor changes to reduce interdependencies on modules.
2020-01-31 23:18:11 -05:00