Commit Graph

9 Commits

Author SHA1 Message Date
gravestench 02acba231b
removed all 'wsl' lint errors (#836) 2020-10-25 17:28:40 -07:00
juander-ux e5dae4e5d8
Inital skilltree panel implementation (#782)
* d2ui/UIFrame: Refactor into its own class

it's not useful to have the handling of frames for the
inventory/herostate/skilltree/quest panels individually in each of
those.

* d2ui/button: Fix crash when a buttonlayout was not allowing FrameChange

When AllowFrameChange is false we do not create pressedSurface. So if we
press the button the game will crash.

* d2ui/button: Allow label-only buttons

At least for the skillmenu we need buttons were the graphic size does
not match the buttonsize. So let's render the graphic in there and make
the button label only.

* d2hero/hero_state_factory: Give all heroes their class specific skills

* d2player/gamecontrols: Fix wrong inventory/stats layouts for exp chars

For Druid/Assassin the inventory frame was rendered for a 640x480
resolution. This brings it in line with all other characters.

* d2player: Add inital Skilltree panel

* d2player/game_controls: Enable skilltree

Note here, that the inventory panel and skilltree panel can overlap.

* d2player/skilltree: Add skillicon rendering

Note here, that I couldn't figure out how to render them dark if no
skillpoints are invested.

Signed-off-by: juander <juander@rumtueddeln.de>
2020-10-22 12:54:45 -04:00
Intyre 9e58b134e5
Refactored d2enum (#567)
* Refactored animation mode enum

* More d2enum changes

* Refactored tile enum

* Refactored weapon class enum

* Refactored more enums

* Refactored item event enum

* Fixed init_functions animation mode

* Removed string2enum from MonsterAnimationMode

* Refactored ItemStatCost description

* Last enum lint errors

* Regenerated monster stringer file
2020-07-09 23:12:28 -04:00
Tim Sarbin 6606774ece
Refectoring to reduce code warnings (#283) 2020-02-01 21:51:49 -05:00
Tim Sarbin 6832a5a0db
merged d2shared into the core package (#275) 2020-01-26 00:39:13 -05:00
ndechiara 1c2b4869a1 Migrate out d2common d2helper d2data modules (#195)
* Switch items to dynamic load with a common struct, add misc.txt loading
* Update Ebiten Reference
* Switch references to point to D2Shared
* Migrate part 2
2019-11-17 00:16:33 -05:00
Tim Sarbin b97bf6353d
Added inventory objects. (#177) 2019-11-14 22:20:01 -05:00
Tim Sarbin a6a9434267
Added more functionality to character select screen. (#143) 2019-11-11 23:48:55 -05:00
Tim Sarbin 3f01ad09ae
Renamed files to lowercase. (#137) 2019-11-10 17:36:25 -05:00