added quest log items to d2resources and modified player movement speed

This commit is contained in:
M. Sz 2020-11-29 17:08:46 +01:00
parent b0af051f4c
commit fa1e86acc3
2 changed files with 44 additions and 6 deletions

View File

@ -109,6 +109,10 @@ const (
GameGlobeOverlap = "/data/global/ui/PANEL/overlap.DC6"
HealthManaIndicator = "/data/global/ui/PANEL/hlthmana.DC6"
AddSkillButton = "/data/global/ui/PANEL/level.DC6"
GoldMoveDialog = "/data/global/ui/menu/dialogbackground.DC6"
WPTabs = "/data/global/ui/menu/expwaygatetabs.dc6"
WPBg = "/data/global/ui/menu/waygatebackground.dc6"
WPIcons = "/data/global/ui/menu/waygateicons.dc6"
// --- Escape Menu ---
// main
@ -155,10 +159,12 @@ const (
EscapeVideoOptRes640x480 = "/data/local/ui/" + LanguageTableToken + "/640x480.dc6"
EscapeVideoOptRes800x600 = "/data/local/ui/" + LanguageTableToken + "/800x800.dc6"
EscapeOn = "/data/local/ui/" + LanguageTableToken + "/smallon.dc6"
EscapeOff = "/data/local/ui/" + LanguageTableToken + "/smalloff.dc6"
EscapeYes = "/data/local/ui/" + LanguageTableToken + "/smallyes.dc6"
EscapeNo = "/data/local/ui/" + LanguageTableToken + "/smallno.dc6"
EscapeOn = "/data/local/ui/" + LanguageTableToken + "/smallon.dc6"
EscapeOff = "/data/local/ui/" + LanguageTableToken + "/smalloff.dc6"
EscapeYes = "/data/local/ui/" + LanguageTableToken + "/smallyes.dc6"
EscapeNo = "/data/local/ui/" + LanguageTableToken + "/smallno.dc6"
EscapeSlideBar = "/data/global/ui/widgets/optbarc.dc6"
EscapeSlideBarSkull = "/data/global/ui/widgets/optskull.dc6"
// --- Help Overlay ---
@ -179,6 +185,36 @@ const (
GameSmallMenuButton = "/data/global/ui/PANEL/menubutton.DC6"
SkillIcon = "/data/global/ui/PANEL/Skillicon.DC6"
// --- Quest Log---
QuestLogBg = "/data/global/ui/menu/questbackground.dc6"
QuestLogDone = "/data/global/ui/menu/questdone.dc6"
QuestLogQDescr = "/data/global/ui/menu/questlast.dc6"
QuestLogSocket = "/data/global/ui/menu/questsocket.dc6"
QuestLogA1Q1 = "/data/global/ui/menu/a1q1.dc6"
QuestLogA1Q2 = "/data/global/ui/menu/a1q2.dc6"
QuestLogA1Q3 = "/data/global/ui/menu/a1q3.dc6"
QuestLogA1Q4 = "/data/global/ui/menu/a1q4.dc6"
QuestLogA1Q5 = "/data/global/ui/menu/a1q5.dc6"
QuestLogA1Q6 = "/data/global/ui/menu/a1q6.dc6"
QuestLogA2Q1 = "/data/global/ui/menu/a2q1.dc6"
QuestLogA2Q2 = "/data/global/ui/menu/a2q2.dc6"
QuestLogA2Q3 = "/data/global/ui/menu/a2q3.dc6"
QuestLogA2Q4 = "/data/global/ui/menu/a2q4.dc6"
QuestLogA2Q5 = "/data/global/ui/menu/a2q5.dc6"
QuestLogA2Q6 = "/data/global/ui/menu/a2q6.dc6"
QuestLogA3Q1 = "/data/global/ui/menu/a3q1.dc6"
QuestLogA3Q2 = "/data/global/ui/menu/a3q2.dc6"
QuestLogA3Q3 = "/data/global/ui/menu/a3q3.dc6"
QuestLogA3Q4 = "/data/global/ui/menu/a3q4.dc6"
QuestLogA3Q5 = "/data/global/ui/menu/a3q5.dc6"
QuestLogA3Q6 = "/data/global/ui/menu/a3q6.dc6"
QuestLogA4Q1 = "/data/global/ui/menu/a4q1.dc6"
QuestLogA4Q2 = "/data/global/ui/menu/a4q2.dc6"
QuestLogA4Q3 = "/data/global/ui/menu/a4q3.dc6"
QuestLogA4Q4 = "/data/global/ui/menu/a4q4.dc6"
QuestLogA4Q5 = "/data/global/ui/menu/a4q5.dc6"
QuestLogA4Q6 = "/data/global/ui/menu/a4q6.dc6"
// --- Mouse Pointers ---
CursorDefault = "/data/global/ui/CURSOR/ohand.DC6"

View File

@ -34,8 +34,10 @@ type Player struct {
}
// run speed should be walkspeed * 1.5, since in the original game it is 6 yards walk and 9 yards run.
const baseWalkSpeed = 6.0
const baseRunSpeed = 9.0
const (
baseWalkSpeed = 9.0
baseRunSpeed = 13.0
)
// ID returns the Player uuid
func (p *Player) ID() string {