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Fix build (#44)
* Update * Partial work * More stuff * Shield rendering * tmp * Update * WeaponCode * Cleanup * Fix build
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@ -20,7 +20,7 @@ namespace OpenDiablo2.Common.UT
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baseatkrating: -30, basedefrating: -30, perdexterityatkrating: 5, perdexteritydefrating: 4,
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baseatkrating: -30, basedefrating: -30, perdexterityatkrating: 5, perdexteritydefrating: 4,
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walkVelocity: 6, runVelocity: 9, runDrain: 20, walkFrames: 8, runFrames: 8, swingFrames: 8,
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walkVelocity: 6, runVelocity: 9, runDrain: 20, walkFrames: 8, runFrames: 8, swingFrames: 8,
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spellFrames: 8, getHitFrames: 8, bowFrames: 8, startingSkill: 0, baseWeaponClass: "hth",
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spellFrames: 8, getHitFrames: 8, bowFrames: 8, startingSkill: 0, baseWeaponClass: "hth",
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itemNames: new List<string>(), itemLocs: new List<string>(), itemCounts: new List<int>());
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initialEquipment: new List<InitialEquipment>());
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LevelExperienceConfig expconfig = new LevelExperienceConfig(new List<long>()
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LevelExperienceConfig expconfig = new LevelExperienceConfig(new List<long>()
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{
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{
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0, // level 0
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0, // level 0
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