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Fix build (#44)

* Update

* Partial work

* More stuff

* Shield rendering

* tmp

* Update

* WeaponCode

* Cleanup

* Fix build
This commit is contained in:
Diego M 2018-12-11 02:59:47 -03:00 committed by GitHub
parent 443fea069d
commit de83a86aeb
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@ -20,7 +20,7 @@ namespace OpenDiablo2.Common.UT
baseatkrating: -30, basedefrating: -30, perdexterityatkrating: 5, perdexteritydefrating: 4,
walkVelocity: 6, runVelocity: 9, runDrain: 20, walkFrames: 8, runFrames: 8, swingFrames: 8,
spellFrames: 8, getHitFrames: 8, bowFrames: 8, startingSkill: 0, baseWeaponClass: "hth",
itemNames: new List<string>(), itemLocs: new List<string>(), itemCounts: new List<int>());
initialEquipment: new List<InitialEquipment>());
LevelExperienceConfig expconfig = new LevelExperienceConfig(new List<long>()
{
0, // level 0