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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-06-09 09:20:44 +00:00

Moved common files to less dumb locations

This commit is contained in:
Tim Sarbin 2019-02-28 17:40:12 -05:00
parent cf05db6759
commit ba96135e01
62 changed files with 9 additions and 12 deletions

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@ -9,10 +9,6 @@ set (HEADERS
include/OpenDiablo2.Game/D2DataManager.h
include/OpenDiablo2.Game/D2Engine.h
include/OpenDiablo2.Game/D2EngineConfig.h
include/OpenDiablo2.Game/Common/D2Palette.h
include/OpenDiablo2.Game/Common/D2Point.h
include/OpenDiablo2.Game/Common/D2ResourcePath.h
include/OpenDiablo2.Game/Common/D2Size.h
include/OpenDiablo2.Game/Scenes/D2Scene.h
include/OpenDiablo2.Game/Scenes/D2MainMenu.h
)
@ -21,8 +17,9 @@ add_executable(OpenDiablo2.Game ${SOURCES} ${HEADERS})
include_directories(OpenDiablo2.Game
PUBLIC
../Common
../ExtraUtils
../OpenDiablo2.SDL2/include
../OpenDiablo2.Common/include
include
)

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@ -1,5 +1,5 @@
#include <OpenDiablo2.Game/Scenes/D2MainMenu.h>
#include <OpenDiablo2.Game/Common/D2ResourcePath.h>
#include <OpenDiablo2.Common/D2ResourcePath.h>
OpenDiablo2::Game::Scenes::MainMenu::MainMenu(std::shared_ptr<D2Engine> engine)
: engine(engine) {

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@ -19,8 +19,8 @@ target_include_directories(OpenDiablo2.SDL2
PUBLIC
include
PRIVATE
../Common
../OpenDiablo2.Game/include
../ExtraUtils
../OpenDiablo2.Common/include
include
sdl2::sdl2
SDL2::SDL2main

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@ -1,9 +1,9 @@
#ifndef OPENDIABLO2_SYSTEM_D2SPRITE_H
#define OPENDIABLO2_SYSTEM_D2SPRITE_H
#include <OpenDiablo2.Game/Common/D2Palette.h>
#include <OpenDiablo2.Game/Common/D2Point.h>
#include <OpenDiablo2.Game/Common/D2Size.h>
#include <OpenDiablo2.Common/D2Palette.h>
#include <OpenDiablo2.Common/D2Point.h>
#include <OpenDiablo2.Common/D2Size.h>
namespace OpenDiablo2::System {

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@ -1,5 +1,5 @@
#include <OpenDiablo2.System/D2Sprite.h>
#include <OpenDiablo2.Game/Common/D2Palette.h>
#include <OpenDiablo2.Common/D2Palette.h>
OpenDiablo2::System::D2Sprite::D2Sprite()
{