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Dumb debug printf removed (#233)
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@ -148,7 +148,6 @@ func (v *Region) UpdateAnimations() {
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v.currentFrame = 0
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}
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}
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log.Printf("current frame %v", v.currentFrame)
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}
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func (v *Region) RenderTile(offsetX, offsetY, tileX, tileY int, layerType d2enum.RegionLayerType, layerIndex int, target *ebiten.Image) {
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