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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-06-10 09:50:42 +00:00

removed unused issue comments

This commit is contained in:
M. Sz 2020-12-14 18:32:56 +01:00
parent 8186ecd55a
commit 4aa3c9420a

View File

@ -337,9 +337,6 @@ func (h *HelpOverlay) setupTitleAndButton() {
func (h *HelpOverlay) updateBulletText() { func (h *HelpOverlay) updateBulletText() {
// Bullets // Bullets
// the hotkeys displayed here should be pulled from a mapping of input events to game events
// https://github.com/OpenDiablo2/OpenDiablo2/issues/793
// https://github.com/OpenDiablo2/OpenDiablo2/issues/794
callouts := []struct{ text string }{ callouts := []struct{ text string }{
// "Ctrl" should be hotkey // "Hold Down <%s> to Run" // "Ctrl" should be hotkey // "Hold Down <%s> to Run"
{text: fmt.Sprintf( {text: fmt.Sprintf(
@ -430,7 +427,7 @@ func (h *HelpOverlay) setupLabelsWithLines() {
DotY: newSkillDotY, DotY: newSkillDotY,
}) })
// Some of the help fonts require mulktiple lines. // Some of the help fonts require multiple lines.
h.createLabel(callout{ h.createLabel(callout{
LabelText: h.asset.TranslateString("StrHelp10"), // "Left Mouse-" LabelText: h.asset.TranslateString("StrHelp10"), // "Left Mouse-"
LabelX: leftMouseLabelX, LabelX: leftMouseLabelX,