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https://github.com/OpenDiablo2/OpenDiablo2
synced 2025-07-26 11:24:38 -04:00
HuffmanDecompress: use d2datautils.BitMuncher instead of d2datautils.BitStream; delete d2datautils/bitstream*
This commit is contained in:
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a688d660a0
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3260022ffb
@ -128,7 +128,8 @@ func getPrimes() [][]byte {
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0x04, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
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0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
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0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x01, 0x01, 0x02, 0x02, 0x02, 0x06, 0x4B,
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}, {
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},
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{
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// Compression type 2 //nolint:dupl // it doesnt matter here
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x27, 0x00, 0x00, 0x23, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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@ -138,7 +139,8 @@ func getPrimes() [][]byte {
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0x03, 0x01, 0x03, 0x06, 0x04, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x01, 0x02, 0x01, 0x01,
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0x01, 0x29, 0x07, 0x16, 0x12, 0x40, 0x0A, 0x0A, 0x11, 0x25, 0x01, 0x03, 0x17, 0x10, 0x26, 0x2A,
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0x10, 0x01, 0x23, 0x23, 0x2F, 0x10, 0x06, 0x07, 0x02, 0x09, 0x01, 0x01, 0x01, 0x01, 0x01,
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}, { //nolint:dupl // it doesnt matter here
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},
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{ //nolint:dupl // it doesnt matter here
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// Compression type 3 //nolint:dupl // it doesnt matter here
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0xFF, 0x0B, 0x07, 0x05, 0x0B, 0x02, 0x02, 0x02, 0x06, 0x02, 0x02, 0x01, 0x04, 0x02, 0x01, 0x03,
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0x09, 0x01, 0x01, 0x01, 0x03, 0x04, 0x01, 0x01, 0x02, 0x01, 0x01, 0x01, 0x02, 0x01, 0x01, 0x01,
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@ -156,14 +158,17 @@ func getPrimes() [][]byte {
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0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
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0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x07, 0x01, 0x01, 0x02, 0x01, 0x01, 0x01, 0x01,
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0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x11,
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}, { // Compression type 4 //nolint:dupl // it doesnt matter here
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},
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{ // Compression type 4 //nolint:dupl // it doesnt matter here
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0xFF, 0xFB, 0x98, 0x9A, 0x84, 0x85, 0x63, 0x64, 0x3E, 0x3E, 0x22, 0x22, 0x13, 0x13, 0x18, 0x17,
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}, { // Compression type 5 //nolint:dupl // it doesnt matter here
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},
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{ // Compression type 5 //nolint:dupl // it doesnt matter here
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0xFF, 0xF1, 0x9D, 0x9E, 0x9A, 0x9B, 0x9A, 0x97, 0x93, 0x93, 0x8C, 0x8E, 0x86, 0x88, 0x80, 0x82,
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0x7C, 0x7C, 0x72, 0x73, 0x69, 0x6B, 0x5F, 0x60, 0x55, 0x56, 0x4A, 0x4B, 0x40, 0x41, 0x37, 0x37,
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0x2F, 0x2F, 0x27, 0x27, 0x21, 0x21, 0x1B, 0x1C, 0x17, 0x17, 0x13, 0x13, 0x10, 0x10, 0x0D, 0x0D,
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0x0B, 0x0B, 0x09, 0x09, 0x08, 0x08, 0x07, 0x07, 0x06, 0x05, 0x05, 0x04, 0x04, 0x04, 0x19, 0x18,
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}, { //nolint:dupl // it doesnt matter here
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},
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{ //nolint:dupl // it doesnt matter here
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// Compression type 6
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0xC3, 0xCB, 0xF5, 0x41, 0xFF, 0x7B, 0xF7, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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@ -174,7 +179,8 @@ func getPrimes() [][]byte {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x7A, 0x46,
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}, { //nolint:dupl // it doesnt matter here
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},
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{ //nolint:dupl // it doesnt matter here
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// Compression type 7
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0xC3, 0xD9, 0xEF, 0x3D, 0xF9, 0x7C, 0xE9, 0x1E, 0xFD, 0xAB, 0xF1, 0x2C, 0xFC, 0x5B, 0xFE, 0x17,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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@ -185,7 +191,8 @@ func getPrimes() [][]byte {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x70, 0x6C,
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}, { // Compression type 8
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},
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{ // Compression type 8
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0xBA, 0xC5, 0xDA, 0x33, 0xE3, 0x6D, 0xD8, 0x18, 0xE5, 0x94, 0xDA, 0x23, 0xDF, 0x4A, 0xD1, 0x10,
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0xEE, 0xAF, 0xE4, 0x2C, 0xEA, 0x5A, 0xDE, 0x15, 0xF4, 0x87, 0xE9, 0x21, 0xF6, 0x43, 0xFC, 0x12,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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@ -199,15 +206,17 @@ func getPrimes() [][]byte {
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}
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}
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func decode(input *d2datautils.BitStream, head *linkedNode) *linkedNode {
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func decode(input *d2datautils.BitMuncher, head *linkedNode) *linkedNode {
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node := head
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for node.child0 != nil {
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bit := input.ReadBits(1)
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if bit == -1 {
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log.Fatal("unexpected end of file")
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}
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// checks if GetBit causes panic (End of file)
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defer func() {
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if r := recover(); r != nil {
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log.Fatal("HuffmanDecompress: Unexpected end of file")
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}
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}()
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bit := input.GetBit()
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if bit == 0 {
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node = node.child0
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continue
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@ -387,7 +396,7 @@ func HuffmanDecompress(data []byte) []byte {
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head := buildTree(tail)
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outputstream := d2datautils.CreateStreamWriter()
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bitstream := d2datautils.CreateBitStream(data[1:])
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bitstream := d2datautils.CreateBitMuncher(data[1:], 0)
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var decoded int
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@ -399,10 +408,10 @@ Loop:
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case 256:
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break Loop
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case 257:
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newvalue := bitstream.ReadBits(8)
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newvalue := bitstream.GetByte()
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outputstream.PushBytes(byte(newvalue))
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tail = insertNode(tail, newvalue)
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outputstream.PushBytes(newvalue)
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tail = insertNode(tail, int(newvalue))
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default:
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outputstream.PushBytes(byte(decoded))
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}
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@ -1,82 +0,0 @@
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package d2datautils
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import (
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"log"
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)
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const (
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maxBits = 16
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bitsPerByte = 8
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)
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// BitStream is a utility class for reading groups of bits from a stream
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type BitStream struct {
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data []byte
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dataPosition int
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current int
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bitCount int
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}
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// CreateBitStream creates a new BitStream
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func CreateBitStream(newData []byte) *BitStream {
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result := &BitStream{
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data: newData,
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dataPosition: 0,
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current: 0,
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bitCount: 0,
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}
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return result
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}
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// ReadBits reads the specified number of bits and returns the value
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func (v *BitStream) ReadBits(bitCount int) int {
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if bitCount > maxBits {
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log.Panic("Maximum BitCount is 16")
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}
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if !v.EnsureBits(bitCount) {
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return -1
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}
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// nolint:gomnd // byte expresion
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result := v.current & (0xffff >> uint(maxBits-bitCount))
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v.WasteBits(bitCount)
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return result
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}
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// PeekByte returns the current byte without adjusting the position
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func (v *BitStream) PeekByte() int {
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if !v.EnsureBits(bitsPerByte) {
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return -1
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}
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// nolint:gomnd // byte
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return v.current & 0xff
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}
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// EnsureBits ensures that the specified number of bits are available
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func (v *BitStream) EnsureBits(bitCount int) bool {
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if bitCount <= v.bitCount {
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return true
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}
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if v.dataPosition >= len(v.data) {
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return false
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}
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nextValue := v.data[v.dataPosition]
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v.dataPosition++
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v.current |= int(nextValue) << uint(v.bitCount)
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v.bitCount += 8
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return true
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}
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// WasteBits dry-reads the specified number of bits
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func (v *BitStream) WasteBits(bitCount int) {
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// noinspection GoRedundantConversion
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v.current >>= uint(bitCount)
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v.bitCount -= bitCount
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}
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@ -1,36 +0,0 @@
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package d2datautils
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import (
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"testing"
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)
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func TestBitStreamBits(t *testing.T) {
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data := []byte{0xAA}
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bitStream := CreateBitStream(data)
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shouldBeOne := 0
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for i := 0; i < 8; i++ {
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bit := bitStream.ReadBits(1)
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if bit != shouldBeOne {
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t.Fatalf("Expected %d but got %d on iteration %d", shouldBeOne, bit, i)
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}
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if shouldBeOne == 1 {
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shouldBeOne = 0
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} else {
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shouldBeOne = 1
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}
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}
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}
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func TestBitStreamBytes(t *testing.T) {
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data := []byte{0xAA, 0xBB, 0xCC, 0xDD, 0x12, 0x34, 0x56, 0x78}
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bitStream := CreateBitStream(data)
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for i := 0; i < 8; i++ {
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b := byte(bitStream.ReadBits(8))
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if b != data[i] {
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t.Fatalf("Expected %d but got %d on iteration %d", data[i], b, i)
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}
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}
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}
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