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OpenDiablo2/OpenDiablo2.Scenes/AutofacModule.cs

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2018-11-22 05:18:42 +00:00
using Autofac;
using OpenDiablo2.Common.Attributes;
using OpenDiablo2.Common.Interfaces;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace OpenDiablo2.Scenes
{
public sealed class AutofacModule : Module
{
private static readonly log4net.ILog log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
protected override void Load(ContainerBuilder builder)
{
log.Info("Configuring OpenDiablo2.Scenes service implementations.");
var types = ThisAssembly.GetTypes().Where(x => typeof(IScene).IsAssignableFrom(x) && x.IsClass);
foreach (var type in types)
{
var att = type.GetCustomAttributes(true).First(x => typeof(SceneAttribute).IsAssignableFrom(x.GetType())) as SceneAttribute;
builder
.RegisterType(type)
.Keyed<IScene>(att.SceneName)
.InstancePerDependency();
}
}
}
}