1
1
mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-07-15 09:44:14 -04:00
OpenDiablo2/d2core/d2item/diablo2item/diablo2item.go

95 lines
1.7 KiB
Go
Raw Normal View History

package diablo2item
import "github.com/OpenDiablo2/OpenDiablo2/d2common/d2data/d2datadict"
func NewItem(codes ...string) *Item {
var item *Item
var common, set, unique string
var prefixes, suffixes []string
for _, code := range codes {
if found := d2datadict.CommonItems[code]; found != nil {
common = code
continue
}
if found := d2datadict.SetItems[code]; found != nil {
set = code
continue
}
if found := d2datadict.UniqueItems[code]; found != nil {
unique = code
continue
}
if found := d2datadict.MagicPrefix[code]; found != nil {
if prefixes == nil {
prefixes = make([]string, 0)
}
prefixes = append(prefixes, code)
continue
}
if found := d2datadict.MagicSuffix[code]; found != nil {
if suffixes == nil {
suffixes = make([]string, 0)
}
suffixes = append(suffixes, code)
continue
}
}
if common != "" { // we will at least have a regular item
item = &Item{CommonCode: common}
if set != "" { // it's a set item
item.SetItemCode = set
return item.init()
}
if unique != "" { // it's a unique item
item.UniqueCode = unique
return item.init()
}
if prefixes != nil {
if len(prefixes) > 0 { // it's a magic or rare item
item.PrefixCodes = prefixes
}
}
if suffixes != nil {
if len(suffixes) > 0 { // it's a magic or rare item
item.SuffixCodes = suffixes
}
}
return item.init()
}
return nil
}
// NewProperty creates a property
func NewProperty(code string, values ...int) *Property {
record := d2datadict.Properties[code]
if record == nil {
return nil
}
result := &Property{
record: record,
inputParams: values,
}
return result.init()
}