2018-11-27 00:56:54 -05:00
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using System;
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using System.Drawing;
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using OpenDiablo2.Common.Models;
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2018-11-24 22:34:16 -05:00
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namespace OpenDiablo2.Common.Interfaces
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{
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public interface IMapEngine
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{
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PointF CameraLocation { get; set; }
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void Update(long ms);
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void Render();
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}
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}
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