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OpenDiablo2/d2common/d2data/d2datadict/sets.go

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package d2datadict
import (
"log"
"github.com/OpenDiablo2/OpenDiablo2/d2common"
)
type SetRecord struct {
// index
// String key linked to by the set field in SetItems.
// txt - used to tie all of the set's items to the same set.
Key string
// name
// String key to item's name in a .tbl file.
StringTableKey string
// Version 0 for vanilla, 100 for LoD expansion
Version int
// Level
// set level, perhaps intended as a minimum level for partial or full attributes to appear
// (reference only, not loaded into game).
Level int
// PCodeA, PCodeB -- PCode2a,PCode2b to PCode5a,PCode5b
// An ID pointer of a property from Properties.txt,
// these columns control each of the five pairs of different partial set modifiers a set item can
// grant you at most.
PCodeA [4]string
PCodeB [4]string
// PParamA, PParamB -- PParam2[a|b] to PParam5[a|b]
// The parameter passed on to the associated property, this is used to pass skill IDs, state IDs,
// monster IDs, montype IDs and the like on to the properties that require them,
// these fields support calculations.
PParamA [4]int
PParamB [4]int
// PMinA, PMaxA, PMinB, PMaxB -- P[Min|Max]2[a|b] to P[Min|Max]5[a|b]
// Minimum value to assign to the associated property.
// Certain properties have special interpretations based on stat encoding (e.g.
// chance-to-cast and charged skills). See the File Guides for Properties.txt and ItemStatCost.
// txt for further details.
PMinA [4]int
PMaxA [4]int
PMinB [4]int
PMaxB [4]int
// FCode -- FCode1 to FCode8
// An ID pointer of a property from Properties.txt,
// these columns control each of the eight different full set modifiers a set item can grant you
// at most.
FCode [8]string
// FParam -- FParam1 to FParam8
// The parameter passed on to the associated property, this is used to pass skill IDs, state IDs,
// monster IDs, montype IDs and the like on to the properties that require them,
// these fields support calculations.
FParam [8]int
// FMin -- FMin1 to FMin8
// Minimum value to assign to the associated property.
// Certain properties have special interpretations based on stat encoding (e.g.
// chance-to-cast and charged skills). See the File Guides for Properties.txt and ItemStatCost.
// txt for further details.
FMin [8]int
// FMax -- FMax1 to FMax8
// Maximum value to assign to the associated property.
// Certain properties have special interpretations based on stat encoding (e.g.
// chance-to-cast and charged skills). See the File Guides for Properties.txt and ItemStatCost.
// txt for further details.
FMax [8]int
}
// SetRecords contain the set records from sets.txt
var SetRecords map[string]*SetRecord
// LoadSetRecords loads set records from sets.txt
func LoadSets(file []byte) {
SetRecords = make(map[string]*SetRecord)
d := d2common.LoadDataDictionary(file)
for d.Next() {
record := &SetRecord{
Key: d.String("index"),
StringTableKey: d.String("name"),
Version: d.Number("version"),
Level: d.Number("level"),
PCodeA: [4]string{
d.String("PCode2a"),
d.String("PCode3a"),
d.String("PCode4a"),
d.String("PCode5a"),
},
PCodeB: [4]string{
d.String("PCode2b"),
d.String("PCode3b"),
d.String("PCode4b"),
d.String("PCode5b"),
},
PParamA: [4]int{
d.Number("PParam2a"),
d.Number("PParam3a"),
d.Number("PParam4a"),
d.Number("PParam5a"),
},
PParamB: [4]int{
d.Number("PParam2b"),
d.Number("PParam3b"),
d.Number("PParam4b"),
d.Number("PParam5b"),
},
PMinA: [4]int{
d.Number("PMin2a"),
d.Number("PMin3a"),
d.Number("PMin4a"),
d.Number("PMin5a"),
},
PMinB: [4]int{
d.Number("PMin2b"),
d.Number("PMin3b"),
d.Number("PMin4b"),
d.Number("PMin5b"),
},
PMaxA: [4]int{
d.Number("PMax2a"),
d.Number("PMax3a"),
d.Number("PMax4a"),
d.Number("PMax5a"),
},
PMaxB: [4]int{
d.Number("PMax2b"),
d.Number("PMax3b"),
d.Number("PMax4b"),
d.Number("PMax5b"),
},
FCode: [8]string{
d.String("FCode1"),
d.String("FCode2"),
d.String("FCode3"),
d.String("FCode4"),
d.String("FCode5"),
d.String("FCode6"),
d.String("FCode7"),
d.String("FCode9"),
},
FParam: [8]int{
d.Number("FParam1"),
d.Number("FParam2"),
d.Number("FParam3"),
d.Number("FParam4"),
d.Number("FParam5"),
d.Number("FParam6"),
d.Number("FParam7"),
d.Number("FParam9"),
},
FMin: [8]int{
d.Number("FMin1"),
d.Number("FMin2"),
d.Number("FMin3"),
d.Number("FMin4"),
d.Number("FMin5"),
d.Number("FMin6"),
d.Number("FMin7"),
d.Number("FMin9"),
},
FMax: [8]int{
d.Number("FMax1"),
d.Number("FMax2"),
d.Number("FMax3"),
d.Number("FMax4"),
d.Number("FMax5"),
d.Number("FMax6"),
d.Number("FMax7"),
d.Number("FMax9"),
},
}
SetRecords[record.Key] = record
}
if d.Err != nil {
panic(d.Err)
}
log.Printf("Loaded %d Sets records", len(SetRecords))
}