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OpenDiablo2/d2common/d2data/d2datadict/object_query.go

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package d2datadict
import (
"log"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2enum"
)
// ObjectLookupRecord is a representation of a row from objects.txt
type ObjectLookupRecord struct {
Act int
Type d2enum.ObjectType
Id int //nolint:golint,stylecheck // Id is the right key
Name string
Description string
ObjectsTxtId int //nolint:golint,stylecheck // Id is the right key
MonstatsTxtId int //nolint:golint,stylecheck // Id is the right key
Direction int
Base string
Token string
Mode string
Class string
HD string
TR string
LG string
RA string
LA string
RH string
LH string
SH string
S1 string
S2 string
S3 string
S4 string
S5 string
S6 string
S7 string
S8 string
ColorMap string
Index int
}
// LookupObject looks up an object record
func LookupObject(act, typ, id int) *ObjectLookupRecord {
object := lookupObject(act, typ, id, indexedObjects)
if object == nil {
log.Panicf("Failed to look up object Act: %d, Type: %d, Id: %d", act, typ, id)
}
return object
}
func lookupObject(act, typ, id int, objects [][][]*ObjectLookupRecord) *ObjectLookupRecord {
if len(objects) < act {
return nil
}
if len(objects[act]) < typ {
return nil
}
if len(objects[act][typ]) < id {
return nil
}
return objects[act][typ][id]
}
// InitObjectRecords loads ObjectRecords
func InitObjectRecords() {
indexedObjects = indexObjects(objectLookups)
}
func indexObjects(objects []ObjectLookupRecord) [][][]*ObjectLookupRecord {
// Allocating 6 to allow Acts 1-5 without requiring a -1 at every read.
indexedObjects = make([][][]*ObjectLookupRecord, 6)
for i := range objects {
record := &objects[i]
if indexedObjects[record.Act] == nil {
// Likewise allocating 3 so a -1 isn't necessary.
indexedObjects[record.Act] = make([][]*ObjectLookupRecord, 3)
}
if indexedObjects[record.Act][record.Type] == nil {
// For simplicity, allocating with length 1000 then filling the values in by index.
// If ids in the dictionary ever surpass 1000, raise this number.
indexedObjects[record.Act][record.Type] = make([]*ObjectLookupRecord, 1000)
}
indexedObjects[record.Act][record.Type][record.Id] = record
}
return indexedObjects
}
// IndexedObjects is a slice of object records for quick lookups.
// nil checks should be done for uninitialized values at each level.
// [Act 1-5][Type 1-2][Id 0-855]
//nolint:gochecknoglobals // Currently global by design
var indexedObjects [][][]*ObjectLookupRecord