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OpenDiablo2/d2common/stream_reader.go

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package d2common
import (
"io"
)
// StreamReader allows you to read data from a byte array in various formats
type StreamReader struct {
data []byte
position uint64
}
// CreateStreamReader creates an instance of the stream reader
func CreateStreamReader(source []byte) *StreamReader {
result := &StreamReader{
data: source,
position: 0,
}
return result
}
// GetPosition returns the current stream position
func (v *StreamReader) GetPosition() uint64 {
return v.position
}
// GetSize returns the total size of the stream in bytes
func (v *StreamReader) GetSize() uint64 {
return uint64(len(v.data))
}
// GetByte returns a byte from the stream
func (v *StreamReader) GetByte() byte {
result := v.data[v.position]
v.position++
return result
}
// GetUInt16 returns a uint16 word from the stream
func (v *StreamReader) GetUInt16() uint16 {
result := uint16(v.data[v.position])
result += uint16(v.data[v.position+1]) << 8
v.position += 2
return result
}
// GetInt16 returns a int16 word from the stream
func (v *StreamReader) GetInt16() int16 {
result := (int16(v.data[v.position+1]) << uint(8)) + int16(v.data[v.position])
v.position += 2
return result
}
// SetPosition sets the stream position with the given position
func (v *StreamReader) SetPosition(newPosition uint64) {
v.position = newPosition
}
// GetUInt32 returns a uint32 dword from the stream
func (v *StreamReader) GetUInt32() uint32 {
result := (uint32(v.data[v.position+3]) << uint(24)) +
(uint32(v.data[v.position+2]) << uint(16)) +
(uint32(v.data[v.position+1]) << uint(8)) +
uint32(v.data[v.position])
v.position += 4
return result
}
// GetInt32 returns an int32 dword from the stream
func (v *StreamReader) GetInt32() int32 {
result := (int32(v.data[v.position+3]) << uint(24)) +
(int32(v.data[v.position+2]) << uint(16)) +
(int32(v.data[v.position+1]) << uint(8)) +
int32(v.data[v.position])
v.position += 4
return result
}
// GetUint64 returns a uint64 qword from the stream
func (v *StreamReader) GetUint64() uint64 {
result := (uint64(v.data[v.position+7]) << uint(56)) +
(uint64(v.data[v.position+6]) << uint(48)) +
(uint64(v.data[v.position+5]) << uint(40)) +
(uint64(v.data[v.position+4]) << uint(32)) +
(uint64(v.data[v.position+3]) << uint(24)) +
(uint64(v.data[v.position+2]) << uint(16)) +
(uint64(v.data[v.position+1]) << uint(8)) +
uint64(v.data[v.position])
v.position += 8
return result
}
// GetInt64 returns a uint64 qword from the stream
func (v *StreamReader) GetInt64() int64 {
return int64(v.GetUint64())
}
// ReadByte implements io.ByteReader
func (v *StreamReader) ReadByte() (byte, error) {
return v.GetByte(), nil
}
// ReadBytes reads multiple bytes
func (v *StreamReader) ReadBytes(count int) []byte {
result := v.data[v.position : v.position+uint64(count)]
v.position += uint64(count)
return result
}
// SkipBytes moves the stream position forward by the given amount
func (v *StreamReader) SkipBytes(count int) {
v.position += uint64(count)
}
// Read implements io.Reader
func (v *StreamReader) Read(p []byte) (n int, err error) {
streamLength := v.GetSize()
for i := 0; ; i++ {
if v.GetPosition() >= streamLength {
return i, io.EOF
}
if i >= len(p) {
return i, nil
}
p[i] = v.GetByte()
}
}
// EOF returns if the stream position is reached to the end of the data, or not
func (v *StreamReader) EOF() bool {
return v.position >= uint64(len(v.data))
}