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OpenDiablo2/OpenDiablo2.Common/Interfaces/IGameState.cs

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using OpenDiablo2.Common.Enums;
using OpenDiablo2.Common.Models;
namespace OpenDiablo2.Common.Interfaces
{
public interface IGameState
{
MPQDS1 MapData { get; }
int Act { get; }
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int Seed { get; }
string MapName { get; }
Palette CurrentPalette { get; }
void Initialize(string text, eHero value);
}
}