2018-11-22 00:18:42 -05:00
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{05224FE7-293F-4184-B1D6-89F5171B60E0}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>OpenDiablo2.Scenes</RootNamespace>
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<AssemblyName>OpenDiablo2.Scenes</AssemblyName>
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<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<Deterministic>true</Deterministic>
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</PropertyGroup>
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2018-11-22 17:00:22 -05:00
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>bin\x64\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<DebugType>full</DebugType>
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<PlatformTarget>x64</PlatformTarget>
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<ErrorReport>prompt</ErrorReport>
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<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
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<OutputPath>bin\x64\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<Optimize>true</Optimize>
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<DebugType>pdbonly</DebugType>
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<PlatformTarget>x64</PlatformTarget>
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<ErrorReport>prompt</ErrorReport>
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<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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</PropertyGroup>
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2018-11-22 00:18:42 -05:00
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<ItemGroup>
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<Reference Include="Autofac, Version=4.8.1.0, Culture=neutral, PublicKeyToken=17863af14b0044da, processorArchitecture=MSIL">
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<HintPath>..\packages\Autofac.4.8.1\lib\net45\Autofac.dll</HintPath>
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</Reference>
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<Reference Include="log4net, Version=2.0.8.0, Culture=neutral, PublicKeyToken=669e0ddf0bb1aa2a, processorArchitecture=MSIL">
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<HintPath>..\packages\log4net.2.0.8\lib\net45-full\log4net.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Drawing" />
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2018-12-01 20:17:51 -05:00
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<Reference Include="System.Numerics" />
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<Reference Include="System.Numerics.Vectors, Version=4.1.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
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<HintPath>..\packages\System.Numerics.Vectors.4.5.0\lib\net46\System.Numerics.Vectors.dll</HintPath>
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</Reference>
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2018-11-22 00:18:42 -05:00
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="AutofacModule.cs" />
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2018-11-23 21:56:30 -05:00
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<Compile Include="Game.cs" />
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2018-11-22 00:18:42 -05:00
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<Compile Include="MainMenu.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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2018-11-28 22:25:08 -05:00
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<Compile Include="CharacterSelection.cs" />
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2018-11-22 20:23:00 -05:00
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<Compile Include="SelectHeroClass.cs" />
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2018-11-22 00:18:42 -05:00
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenDiablo2.Common\OpenDiablo2.Common.csproj">
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<Project>{b743160e-a0bb-45dc-9998-967a85e50562}</Project>
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<Name>OpenDiablo2.Common</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<None Include="packages.config" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>
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