mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2024-11-17 18:06:03 -05:00
106 lines
2.5 KiB
Go
106 lines
2.5 KiB
Go
|
// Package d2calculation contains code for calculation nodes.
|
||
|
package d2calculation
|
||
|
|
||
|
import (
|
||
|
"fmt"
|
||
|
"strconv"
|
||
|
)
|
||
|
|
||
|
// Calculation is the interface of every evaluatable calculation.
|
||
|
type Calculation interface {
|
||
|
fmt.Stringer
|
||
|
Eval() int
|
||
|
}
|
||
|
|
||
|
// BinaryCalculation is a calculation with a binary function or operator.
|
||
|
type BinaryCalculation struct {
|
||
|
// Left is the left operand.
|
||
|
Left Calculation
|
||
|
|
||
|
// Right is the right operand.
|
||
|
Right Calculation
|
||
|
|
||
|
// Op is the actual operation.
|
||
|
Op func(v1, v2 int) int
|
||
|
}
|
||
|
|
||
|
// Eval evaluates the calculation.
|
||
|
func (node *BinaryCalculation) Eval() int {
|
||
|
return node.Op(node.Left.Eval(), node.Right.Eval())
|
||
|
}
|
||
|
|
||
|
func (node *BinaryCalculation) String() string {
|
||
|
return "Binary(" + node.Left.String() + "," + node.Right.String() + ")"
|
||
|
}
|
||
|
|
||
|
// UnaryCalculation is a calculation with a unary function or operator.
|
||
|
type UnaryCalculation struct {
|
||
|
// Child is the operand.
|
||
|
Child Calculation
|
||
|
|
||
|
// Op is the operation.
|
||
|
Op func(v int) int
|
||
|
}
|
||
|
|
||
|
// Eval evaluates the calculation.
|
||
|
func (node *UnaryCalculation) Eval() int {
|
||
|
return node.Op(node.Child.Eval())
|
||
|
}
|
||
|
|
||
|
func (node *UnaryCalculation) String() string {
|
||
|
return "Unary(" + node.Child.String() + ")"
|
||
|
}
|
||
|
|
||
|
// TernaryCalculation is a calculation with a ternary function or operator.
|
||
|
type TernaryCalculation struct {
|
||
|
// Left is the left operand.
|
||
|
Left Calculation
|
||
|
|
||
|
// Middle is the middle operand.
|
||
|
Middle Calculation
|
||
|
|
||
|
// Right is the right operand.
|
||
|
Right Calculation
|
||
|
Op func(v1, v2, v3 int) int
|
||
|
}
|
||
|
|
||
|
// Eval evaluates the calculation.
|
||
|
func (node *TernaryCalculation) Eval() int {
|
||
|
return node.Op(node.Left.Eval(), node.Middle.Eval(), node.Right.Eval())
|
||
|
}
|
||
|
|
||
|
func (node *TernaryCalculation) String() string {
|
||
|
return "Ternary(" + node.Left.String() + "," + node.Middle.String() + "," + node.Right.String() + ")"
|
||
|
}
|
||
|
|
||
|
// PropertyReferenceCalculation is the calculation representing a property.
|
||
|
type PropertyReferenceCalculation struct {
|
||
|
Type string
|
||
|
Name string
|
||
|
Qualifier string
|
||
|
}
|
||
|
|
||
|
// Eval evaluates the calculation.
|
||
|
func (node *PropertyReferenceCalculation) Eval() int {
|
||
|
return 1
|
||
|
}
|
||
|
|
||
|
func (node *PropertyReferenceCalculation) String() string {
|
||
|
return "Property(" + node.Type + "," + node.Name + "," + node.Qualifier + ")"
|
||
|
}
|
||
|
|
||
|
// ConstantCalculation is a constant value.
|
||
|
type ConstantCalculation struct {
|
||
|
// Value is the constant value.
|
||
|
Value int
|
||
|
}
|
||
|
|
||
|
// Eval evaluates the calculation.
|
||
|
func (node *ConstantCalculation) Eval() int {
|
||
|
return node.Value
|
||
|
}
|
||
|
|
||
|
func (node *ConstantCalculation) String() string {
|
||
|
return strconv.Itoa(node.Value)
|
||
|
}
|