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OpenDiablo2/OpenDiablo2.Common/Interfaces/IMapEngine.cs

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using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using OpenDiablo2.Common.Models;
namespace OpenDiablo2.Common.Interfaces
{
public interface IMapEngine
{
PointF CameraLocation { get; set; }
void Update(long ms);
void Render();
void NotifyMapChanged();
}
}