Add new tasks.

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Gonzalo Delgado 2024-09-02 11:50:24 -03:00
parent 4e83ed9807
commit d7de0951b1

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@ -1184,12 +1184,24 @@ I'm following Code inComplete's Tiny Platformer article, coding the physics from
** TODO Generic ~Object:copy~ method
** TODO Decouple ~GameState~ objects, map (maybe), and graphics
** TODO Fix collision with solid tile when moving horizontally
DEADLINE: <2024-09-12 jue>
:LOGBOOK:
CLOCK: [2024-08-13 mar 12:01]--[2024-08-13 mar 12:13] => 0:12
:END:
** TODO Implement game pause as ~Play~ substate
DEADLINE: <2024-09-16 lun>
** TODO replace hardcoded player initial position (180, 100) with marker/point from Tiled map
** TODO Reimplement ~draw_debug_infos~
DEADLINE: <2024-09-12 jue>
Need something more global, maybe that takes a game state instance or something.
** DONE Fix jump
SCHEDULED: <2024-08-13 mar 11:15-12:00>