Update tasks.

This commit is contained in:
Gonzalo Delgado 2024-09-24 08:55:04 -03:00
parent f130ba5e3f
commit a5814f19f7

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@ -1162,6 +1162,11 @@ Tweak friction values
** TODO changing direction while in mid air should have lots of friction
** TODO Bugfix ~Enemy:draw~ not working
DEADLINE: <2024-09-30 lun>
I think the problem is actually with ~Enemy:move~ returning entities instead of enemy objects.
** DONE Refactor player, enemies, items code into entities
** DONE Add a couple enemy entities with stupid AI
@ -1307,6 +1312,9 @@ Need something more global, maybe that takes a game state instance or something.
** DONE Fix jump
SCHEDULED: <2024-08-13 mar 11:15-12:00>
** TODO Bugfix ceiling bump teleport
DEADLINE: <2024-10-07 lun>
** TODO Try implementing wrap-around with polar coordinates and cosine
DEADLINE: <2024-10-02 mié>
#+begin_src lua :tangle angularwrap.lua