Update devlog.
This commit is contained in:
parent
a5814f19f7
commit
9005d4c4fe
@ -1118,6 +1118,24 @@ This week I'd like to:
|
||||
- work on simple title screen art
|
||||
- update literary parts for all the code I added last week
|
||||
|
||||
** [2024-09-24 mar]
|
||||
Hadn't realized it's been such a while since I added a devlog, I'll start making specific commits
|
||||
for these. I actually got a good rhythm going on now that some of the big ground-level stuff is
|
||||
working somewhat decently. These are the latest updates:
|
||||
- Game is working again!
|
||||
- Game states themselves work nicely, there's a simple title screen from which the main play state can be accessed
|
||||
- Updated and added a bunch of "literary" parts
|
||||
- Added missing files to git
|
||||
- Entities no longer endlessly bump with tiles when moving horizontally
|
||||
- Started off with an ~Enemy~ class and added a few "enemies" moving around
|
||||
|
||||
|
||||
Next up I'd love to work on these:
|
||||
- collisions between entities (enemy/player)
|
||||
- game over state
|
||||
- pause (sub)state
|
||||
- some pixel art for heck's sake
|
||||
|
||||
* Plan
|
||||
|
||||
** TODO Install dependencies (inspect, debugger) through ~luarocks~
|
||||
|
Loading…
Reference in New Issue
Block a user