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Commit Graph

50 Commits

Author SHA1 Message Date
9358086717
Bump to 1.20 2023-06-11 14:48:04 -07:00
b617dd4d54
Disable name / skin overrides by default 2023-06-09 20:01:43 -07:00
e5a9c1b04d
Ignore Mojang's names & skins
Being able to control people's names and skins is loads of fun!
2023-05-31 20:45:46 -07:00
ca09970fda
Bump to 1.19.4 2023-05-30 17:22:34 -07:00
de8df562de
Bump to 1.19 2022-06-11 21:00:41 -07:00
94b26089a8
Bump to 1.18.2 2022-03-12 15:37:37 -08:00
ff5774f3cb
Disable creeper explosions 2022-02-08 10:43:58 -08:00
d7c1f5297a
Bring back /fly command
The persistentFlight option just kicks in flight whenever a player joins
the server mid-air. Servers with this will have the /fly command enabled
anyway, so it doesn't hurt.
2022-01-29 19:06:54 -08:00
8c51919e4e
Partial upgrade to 1.18.1 2022-01-29 17:18:37 -08:00
326e9cc4fc
Nuke README 2022-01-29 14:48:16 -08:00
5e3a9793e6
Add disableFlyCommand config option 2020-12-01 03:27:23 +00:00
95412f6cf8
Add more information to README.txt 2020-10-28 01:30:10 +00:00
cbea81f9ce
Add persistent flight
When a player disconnects while flying in survival mode, they will
plummet to their deaths while reconnecting. These changes prevent that.
If a player is currently flying, their flight will not be disabled
unless the setGameMode method is called in the ServerPlayerEntity, which
is how the GameMode is usually set. Since the GameMode is initially set
using the interaction manager instead, players should be safe. :-)
2020-10-28 00:24:51 +00:00
037342e553
Add config value for persistent flight 2020-10-27 23:48:38 +00:00
6ff2142538
Add ASN field to players table
Ban evaders will often use the accounts of whitelisted users. This will
allow me to lock specific users into their ASN to prevent ban evaders
from connecting via VPNs or other residential connections (unless
they're from the same ISP).
2020-10-27 17:59:25 +00:00
320199d2a6
Add area-related tables to SQLite database
I am adding area protection to this mod since I have yet to find one for
Fabric, and people have been complaining about it for as long as I can
remember. (Honestly, I'd like it too.)
2020-10-27 06:45:26 +00:00
af915a696c
Bump to 1.2.0 2020-10-25 16:03:52 +00:00
67f9bb49c0
Add script to migrate player data to SQLite
Requires the json and sqlite3 modules. I think these are installed by
default, but don't quote me on that.
2020-10-25 15:59:45 +00:00
a0c50e0fb0
Move player data from config to database
The plugin will not automatically migrate player data to the database.
I'll add the script I used for that, then bump the minor version number
like the coward I am.
2020-10-25 15:35:00 +00:00
03264c281f
Update README.txt 2020-10-22 04:39:12 +00:00
02cfe9623a
Initial SQLite database support 2020-10-21 22:49:37 +00:00
0778e579d0
Add config value for IPHub.info API key 2020-10-21 22:47:24 +00:00
5e0cbb265b
Add logs folder to .gitignore 2020-10-21 20:58:26 +00:00
89798e76f1
1.16.3 2020-10-21 19:55:03 +00:00
e452490317
Rename "server" package to "util" 2020-08-17 01:22:31 +00:00
48bc060e5c
Handle config defaults less poorly 2020-08-17 00:14:07 +00:00
93f546a5ce
Add SQLite as dependency 2020-08-10 00:43:35 +00:00
edd3cc8689
Pretty-print the config output 2020-08-08 00:04:18 +00:00
212f2db61a
Disable respawn anchor explosions separately
Having it tied to TNT was a bad idea, since TNT is sometimes needed for
mining and stuff.
2020-08-07 22:40:05 +00:00
654cdbd09a
Disable respawn anchor explosions 2020-08-02 21:40:41 +00:00
e84fab4abf
1.16.1 2020-08-02 21:40:21 +00:00
1ea2064ec0
Bump the version. Now it's 1.1.0! 2020-06-24 20:15:07 +00:00
3cbc868b51
Use the World registry instead of dimension IDs
In 1.16, they got rid of dimension IDs and started using a registry. I
personally love this decision, but I need to update the mod for it.
2020-06-24 20:09:28 +00:00
3604a9027f
Add mcsrc to .gitignore
I usually symlink the generated Minecraft source code to a folder inside
my project so that I can view them easier. It comes in handy.
2020-06-24 20:09:28 +00:00
2f8927356c
1.16 2020-06-24 20:09:28 +00:00
efeaa6d111
Bump fabric loom 2020-06-23 21:18:14 +00:00
6ec1d2fd67
Stop using JSONArray getFloat method
The new one seems to try casting the object to a float, causing it to
crash when users join the game. That is obviously bad, so let's not do
it.
2020-06-15 23:05:49 +00:00
ca4acc3011
Add /fly command 2020-06-15 23:05:49 +00:00
6c8b3433fe
Update dependencies 2020-06-15 23:05:49 +00:00
20c9184a44
Update the project name in the README 2020-06-15 23:05:49 +00:00
9cc395f5a4
Tell people to send issues via e-mail 2020-06-15 23:05:47 +00:00
7b66818b79
Spawn players at the configured location 2020-06-15 23:05:39 +00:00
c833b625f2
Disable TNT using callback injectors 2020-06-15 23:05:36 +00:00
73f76ecc6f
Initialize TNT mixin classes so they function 2020-06-15 23:05:32 +00:00
966caf9f1c
Add disableTntExplosions to the default config 2020-06-15 23:05:27 +00:00
21aedbf935
Prevent TntBlock from creating TntEntity 2020-06-15 23:05:18 +00:00
7fb945136d
Move 2a03.json to the config directory 2020-06-15 23:05:12 +00:00
0ee693cce4
Report config write exceptions using logger 2020-06-15 23:05:08 +00:00
f26f294895
Add org.json:json as an include dependency 2020-06-15 23:04:43 +00:00
26e6077a80
Initial commit 2020-01-07 15:53:42 +00:00