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cuberite-2a/src/OSSupport/Socket.cpp

387 lines
6.7 KiB
C++

#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Socket.h"
#ifndef _WIN32
#include <netdb.h>
#include <unistd.h>
#include <arpa/inet.h> // inet_ntoa()
#include <sys/ioctl.h> // ioctl()
#else
#define socklen_t int
#endif
cSocket::cSocket(xSocket a_Socket)
: m_Socket(a_Socket)
{
}
cSocket::~cSocket()
{
// Do NOT close the socket; this class is an API wrapper, not a RAII!
}
cSocket::operator cSocket::xSocket() const
{
return m_Socket;
}
cSocket::xSocket cSocket::GetSocket() const
{
return m_Socket;
}
bool cSocket::IsValidSocket(cSocket::xSocket a_Socket)
{
#ifdef _WIN32
return (a_Socket != INVALID_SOCKET);
#else // _WIN32
return (a_Socket >= 0);
#endif // else _WIN32
}
void cSocket::CloseSocket()
{
#ifdef _WIN32
closesocket(m_Socket);
#else // _WIN32
if (close(m_Socket) != 0)
{
LOGWARN("Error closing socket %d (%s): %s", m_Socket, m_IPString.c_str(), GetLastErrorString().c_str());
}
#endif // else _WIN32
// Invalidate the socket so that this object can be re-used for another connection
m_Socket = INVALID_SOCKET;
}
void cSocket::ShutdownReadWrite(void)
{
#ifdef _WIN32
int res = shutdown(m_Socket, SD_BOTH);
#else
int res = shutdown(m_Socket, SHUT_RDWR);
#endif
if (res != 0)
{
LOGWARN("%s: Error shutting down socket %d (%s): %d (%s)",
__FUNCTION__, m_Socket, m_IPString.c_str(), this->GetLastError(), GetLastErrorString().c_str()
);
}
}
int cSocket::GetLastError()
{
#ifdef _WIN32
return WSAGetLastError();
#else
return errno;
#endif
}
bool cSocket::SetReuseAddress(void)
{
#if defined(_WIN32) || defined(ANDROID_NDK)
char yes = 1;
#else
int yes = 1;
#endif
return (setsockopt(m_Socket, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int)) == 0);
}
int cSocket::WSAStartup(void)
{
#ifdef _WIN32
WSADATA wsaData;
memset(&wsaData, 0, sizeof(wsaData));
return ::WSAStartup(MAKEWORD(2, 2),&wsaData);
#else
return 0;
#endif
}
cSocket cSocket::CreateSocket(eFamily a_Family)
{
return socket((int)a_Family, SOCK_STREAM, 0);
}
bool cSocket::BindToAnyIPv4(unsigned short a_Port)
{
sockaddr_in local;
memset(&local, 0, sizeof(local));
local.sin_family = AF_INET;
local.sin_port = htons((u_short)a_Port);
return (bind(m_Socket, (sockaddr *)&local, sizeof(local)) == 0);
}
bool cSocket::BindToAnyIPv6(unsigned short a_Port)
{
sockaddr_in6 local;
memset(&local, 0, sizeof(local));
local.sin6_family = AF_INET6;
local.sin6_port = htons((u_short)a_Port);
return (bind(m_Socket, (sockaddr *)&local, sizeof(local)) == 0);
}
bool cSocket::BindToLocalhostIPv4(unsigned short a_Port)
{
sockaddr_in local;
memset(&local, 0, sizeof(local));
local.sin_family = AF_INET;;
local.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
local.sin_port = htons((u_short)a_Port);
return (bind(m_Socket, (sockaddr*)&local, sizeof(local)) == 0);
}
bool cSocket::Listen(int a_Backlog)
{
return (listen(m_Socket, a_Backlog) == 0);
}
cSocket cSocket::AcceptIPv4(void)
{
sockaddr_in from;
socklen_t fromlen = sizeof(from);
cSocket SClient = accept(m_Socket, (sockaddr *)&from, &fromlen);
if (SClient.IsValid() && (from.sin_addr.s_addr != 0)) // Get IP in string form
{
SClient.m_IPString = inet_ntoa(from.sin_addr);
}
return SClient;
}
cSocket cSocket::AcceptIPv6(void)
{
sockaddr_in6 from;
socklen_t fromlen = sizeof(from);
cSocket SClient = accept(m_Socket, (sockaddr *)&from, &fromlen);
// Get IP in string form:
if (SClient.IsValid())
{
#if defined(_WIN32)
// Windows XP doesn't have inet_ntop, so we need to improvise. And MSVC has different headers than GCC
#ifdef _MSC_VER
// MSVC version
Printf(SClient.m_IPString, "%x:%x:%x:%x:%x:%x:%x:%x",
from.sin6_addr.u.Word[0],
from.sin6_addr.u.Word[1],
from.sin6_addr.u.Word[2],
from.sin6_addr.u.Word[3],
from.sin6_addr.u.Word[4],
from.sin6_addr.u.Word[5],
from.sin6_addr.u.Word[6],
from.sin6_addr.u.Word[7]
);
#else // _MSC_VER
// MinGW
Printf(SClient.m_IPString, "%x:%x:%x:%x:%x:%x:%x:%x",
from.sin6_addr.s6_addr16[0],
from.sin6_addr.s6_addr16[1],
from.sin6_addr.s6_addr16[2],
from.sin6_addr.s6_addr16[3],
from.sin6_addr.s6_addr16[4],
from.sin6_addr.s6_addr16[5],
from.sin6_addr.s6_addr16[6],
from.sin6_addr.s6_addr16[7]
);
#endif // else _MSC_VER
#else
char buffer[INET6_ADDRSTRLEN];
inet_ntop(AF_INET6, &(from.sin6_addr), buffer, sizeof(buffer));
SClient.m_IPString.assign(buffer);
#endif // _WIN32
}
return SClient;
}
bool cSocket::ConnectToLocalhostIPv4(unsigned short a_Port)
{
sockaddr_in server;
server.sin_family = AF_INET;
server.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
server.sin_port = htons(a_Port);
return (connect(m_Socket, (sockaddr *)&server, sizeof(server)) == 0);
}
bool cSocket::ConnectIPv4(const AString & a_HostNameOrAddr, unsigned short a_Port)
{
// First try IP Address string to hostent conversion, because it's faster and local:
unsigned long addr = inet_addr(a_HostNameOrAddr.c_str());
if (addr == INADDR_NONE)
{
// It is not an IP Address string, but rather a regular hostname, resolve:
hostent * hp = gethostbyname(a_HostNameOrAddr.c_str());
if (hp == NULL)
{
LOGWARNING("%s: Could not resolve hostname \"%s\"", __FUNCTION__, a_HostNameOrAddr.c_str());
CloseSocket();
return false;
}
memcpy(&addr, hp->h_addr, hp->h_length);
}
// If the socket is not created yet, create one:
if (!IsValid())
{
m_Socket = socket((int)IPv4, SOCK_STREAM, 0);
}
// Connect the socket:
sockaddr_in server;
server.sin_addr.s_addr = addr;
server.sin_family = AF_INET;
server.sin_port = htons((unsigned short)a_Port);
return (connect(m_Socket, (sockaddr *)&server, sizeof(server)) == 0);
}
int cSocket::Receive(char * a_Buffer, size_t a_Length, unsigned int a_Flags)
{
return recv(m_Socket, a_Buffer, (int)a_Length, a_Flags);
}
int cSocket::Send(const char * a_Buffer, size_t a_Length)
{
return send(m_Socket, a_Buffer, (int)a_Length, MSG_NOSIGNAL);
}
unsigned short cSocket::GetPort(void) const
{
ASSERT(IsValid());
sockaddr_in Addr;
socklen_t AddrSize = sizeof(Addr);
if (getsockname(m_Socket, (sockaddr *)&Addr, &AddrSize) != 0)
{
return 0;
}
return ntohs(Addr.sin_port);
}
void cSocket::SetNonBlocking(void)
{
#ifdef _WIN32
u_long NonBlocking = 1;
int res = ioctlsocket(m_Socket, FIONBIO, &NonBlocking);
#else
int NonBlocking = 1;
int res = ioctl(m_Socket, FIONBIO, (char *)&NonBlocking);
#endif
if (res != 0)
{
LOGERROR("Cannot set socket to non-blocking. This would make the server deadlock later on, aborting.\nErr: %d, %d, %s",
res, GetLastError(), GetLastErrorString().c_str()
);
abort();
}
}