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cuberite-2a/src/Simulator/IncrementalRedstoneSimulator/TripwireHookHandler.h

113 lines
2.7 KiB
C++

#pragma once
#include "../../Blocks/BlockTripwireHook.h"
namespace TripwireHookHandler
{
inline unsigned char GetPowerLevel(const cChunk & a_Chunk, Vector3i a_Position, NIBBLETYPE a_Meta)
{
bool FoundActivated = false;
const auto FaceToGoTowards = cBlockTripwireHookHandler::MetadataToDirection(a_Meta);
for (int i = 0; i < 40; ++i) // Tripwires can be connected up to 40 blocks
{
BLOCKTYPE Type;
NIBBLETYPE Meta;
a_Position = AddFaceDirection(a_Position, FaceToGoTowards);
if (!a_Chunk.UnboundedRelGetBlock(a_Position, Type, Meta))
{
return 0;
}
if (Type == E_BLOCK_TRIPWIRE)
{
if (FoundActivated)
{
continue;
}
if (
!a_Chunk.ForEachEntityInBox(
cBoundingBox(Vector3d(0.5, 0, 0.5) + cChunkDef::RelativeToAbsolute(a_Position, a_Chunk.GetPos()), 0.5, 0.5),
[](cEntity &) { return true; }
)
)
{
FoundActivated = true;
}
continue;
}
else if (Type == E_BLOCK_TRIPWIRE_HOOK)
{
if (ReverseBlockFace(cBlockTripwireHookHandler::MetadataToDirection(Meta)) == FaceToGoTowards)
{
// Other hook facing in opposite direction - circuit completed!
return FoundActivated ? 15 : 1;
}
}
// Tripwire hook not connected at all
return 0;
}
return 0;
}
inline PowerLevel GetPowerDeliveredToPosition(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType, bool IsLinked)
{
UNUSED(a_BlockType);
UNUSED(a_QueryBlockType);
UNUSED(a_QueryPosition);
return (GetPowerLevel(a_Chunk, a_Position, a_Chunk.GetMeta(a_Position)) == 15) ? 15 : 0;
}
inline void Update(cChunk & a_Chunk, cChunk & CurrentlyTicking, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const PowerLevel Power)
{
// LOGD("Evaluating hooky the tripwire hook (%d %d %d)", a_Position.x, a_Position.y, a_Position.z);
const auto PowerLevel = GetPowerLevel(a_Chunk, a_Position, a_Meta);
NIBBLETYPE Meta;
if (PowerLevel == 0)
{
Meta = (a_Meta & 0x3);
}
else if (PowerLevel == 1)
{
// Connected but not activated, AND away the highest bit
Meta = (a_Meta & 0x7) | 0x4;
}
else if (PowerLevel == 15)
{
// Connected and activated, set the 3rd and 4th highest bits
Meta = (a_Meta | 0xC);
}
else
{
UNREACHABLE("Unexpected tripwire hook power level!");
}
if (Meta != a_Meta)
{
a_Chunk.SetMeta(a_Position, Meta);
UpdateAdjustedRelatives(a_Chunk, CurrentlyTicking, a_Position, RelativeAdjacents);
}
}
inline void ForValidSourcePositions(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, ForEachSourceCallback & Callback)
{
UNUSED(a_Chunk);
UNUSED(a_BlockType);
UNUSED(a_Meta);
UNUSED(a_Position);
UNUSED(Callback);
}
};