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cuberite-2a/src/Items/ItemSeeds.h
Tiger Wang a62b2b1be2
Move item placement into item handlers (#5184)
* Move item placement into item handlers

+ Add appropriate CanBeAt checks in cPlayer::PlaceBlocks, into which all placement handlers call.
* Partly addresses #5157
* Fixes #4878
* Fixes #2919
* Fixes #4629
* Fixes #4239
* Fixes #4849

Co-authored-by: changyong guo <guo1487@163.com>
Co-authored-by: Xotheus <shady3300@outlook.com>
Co-authored-by: Krist Pregracke <krist@tiger-scm.com>

* Review fixes

* Update APIDesc.lua

* Rename

Co-authored-by: changyong guo <guo1487@163.com>
Co-authored-by: Xotheus <shady3300@outlook.com>
Co-authored-by: Krist Pregracke <krist@tiger-scm.com>
2021-05-05 13:25:10 +00:00

66 lines
1.3 KiB
C++

#pragma once
#include "ItemHandler.h"
#include "../World.h"
class cItemSeedsHandler:
public cItemHandler
{
using Super = cItemHandler;
public:
cItemSeedsHandler(int a_ItemType):
Super(a_ItemType)
{
}
virtual bool CommitPlacement(cPlayer & a_Player, const cItem & a_HeldItem, const Vector3i a_PlacePosition, const eBlockFace a_ClickedBlockFace, const Vector3i a_CursorPosition) override
{
// Only allow planting seeds from the top side of the block:
if (a_ClickedBlockFace != BLOCK_FACE_TOP)
{
return false;
}
BLOCKTYPE BlockType;
// Get the produce block based on the seed item:
switch (m_ItemType)
{
case E_ITEM_BEETROOT_SEEDS: BlockType = E_BLOCK_BEETROOTS; break;
case E_ITEM_CARROT: BlockType = E_BLOCK_CARROTS; break;
case E_ITEM_MELON_SEEDS: BlockType = E_BLOCK_MELON_STEM; break;
case E_ITEM_POTATO: BlockType = E_BLOCK_POTATOES; break;
case E_ITEM_PUMPKIN_SEEDS: BlockType = E_BLOCK_PUMPKIN_STEM; break;
case E_ITEM_SEEDS: BlockType = E_BLOCK_CROPS; break;
default: UNREACHABLE("Unsupported seed type");
}
return a_Player.PlaceBlock(a_PlacePosition, BlockType, 0);
}
virtual bool IsPlaceable(void) override
{
return true;
}
} ;