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cuberite-2a/source/Simulator/WaterSimulator.h
madmaxoft@gmail.com f7da7c2536 Preparation for multiple fluid simulators.
Moved all simulators into a subfolder.
Replaced cWaterSimulator and cLavaSimulator with a generic cFluidSimulator.
Moved original fluid simulation into cClassicFluidSimulator.
Fluid simulator parameters (MaxHeight, Falloff) are read from the world.ini file (can have nether-like lava with lower falloff)

git-svn-id: http://mc-server.googlecode.com/svn/trunk@956 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-13 09:53:28 +00:00

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C++

#pragma once
#include "FluidSimulator.h"
class cWaterSimulator : public cFluidSimulator
{
public:
cWaterSimulator( cWorld* a_World );
virtual bool IsAllowedBlock( BLOCKTYPE a_BlockType ) override;
};