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cuberite-2a/src/CMakeLists.txt
2013-12-20 16:05:12 +00:00

84 lines
2.2 KiB
CMake

cmake_minimum_required (VERSION 2.6)
project (MCServer)
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++03")
endif()
include_directories (SYSTEM "${PROJECT_SOURCE_DIR}/../lib/")
include_directories (SYSTEM "${PROJECT_SOURCE_DIR}/../lib/jsoncpp/include")
set(FOLDERS OSSupport HTTPServer Bindings Items Blocks Protocol Generating)
set(FOLDERS ${FOLDERS} WorldStorage Mobs Entities Simulator UI BlockEntities)
if(NOT WIN32)
foreach(folder ${FOLDERS})
add_subdirectory(${folder})
endforeach(folder)
file(GLOB SOURCE
"*.cpp"
)
else()
function(includefolder PATH)
FILE(GLOB FOLDER_FILES
"${PATH}/*.cpp"
"${PATH}/*.h"
)
source_group("${PATH}" FILES ${FOLDER_FILES})
endfunction(includefolder)
foreach(folder ${FOLDERS})
includefolder(${folder})
endforeach(folder)
file(GLOB_RECURSE SOURCE
"*.cpp"
"*.h"
)
include_directories("${PROJECT_SOURCE_DIR}")
source_group("" FILES ${SOURCE})
#precompiledheaders
file(GLOB_RECURSE HEADERS
"*.h"
)
foreach(header ${HEADERS})
set(FLAGS "/Yu ${header} /Yc ${header}")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${FLAGS}")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${FLAGS}")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${FLAGS}")
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} ${FLAGS}")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} ${FLAGS}")
set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} ${FLAGS}")
set(CMAKE_CXX_FLAGS_PROFILE "${CMAKE_CXX_FLAGS_PROFILE} ${FLAGS}")
set(CMAKE_C_FLAGS_PROFILE "${CMAKE_C_FLAGS_PROFILE} ${FLAGS}")
endforeach()
endif()
list(REMOVE_ITEM SOURCE "${PROJECT_SOURCE_DIR}/StackWalker.cpp" "${PROJECT_SOURCE_DIR}/LeakFinder.cpp")
if(UNIX)
set(EXECUTABLE ../MCServer/MCServer)
else()
set(EXECUTABLE MCServer)
endif()
add_executable(${EXECUTABLE} ${SOURCE})
if(NOT WIN32)
target_link_libraries(${EXECUTABLE} OSSupport HTTPServer Bindings Items Blocks)
target_link_libraries(${EXECUTABLE} Protocol Generating WorldStorage)
target_link_libraries(${EXECUTABLE} Mobs Entities Simulator UI BlockEntities)
endif()
target_link_libraries(${EXECUTABLE} md5 luaexpat iniFile jsoncpp cryptopp zlib lua)