62 lines
1.7 KiB
C++
62 lines
1.7 KiB
C++
#pragma once
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#include "../ChunkData.h"
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/** Serializes one chunk's data to (possibly multiple) protocol versions.
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Caches the serialized data for as long as this object lives, so that the same data can be sent to
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other clients using the same protocol. */
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class cChunkDataSerializer
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{
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public:
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enum
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{
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RELEASE_1_8_0 = 47,
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RELEASE_1_9_0 = 107,
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RELEASE_1_9_4 = 110,
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RELEASE_1_13 = 393,
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} ;
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cChunkDataSerializer(
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const cChunkData & a_Data,
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const unsigned char * a_BiomeData,
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const eDimension a_Dimension
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);
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/** Serializes the contained chunk data into the specified protocol version.
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TEMPORARY: a_BlockTypeMap is used for the 1.13+ protocols to map from BLOCKTYPE#META to NetBlockID.
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a_BlockTypeMap is ignored for pre-1.13 protocols. */
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const AString & Serialize(int a_Version, int a_ChunkX, int a_ChunkZ, const std::map<UInt32, UInt32> & a_BlockTypeMap);
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protected:
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using Serializations = std::map<int, AString>;
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/** The data read from the chunk, to be serialized. */
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const cChunkData & m_Data;
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/** The biomes in the chunk, to be serialized. */
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const unsigned char * m_BiomeData;
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/** The dimension where the chunk resides. */
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const eDimension m_Dimension;
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/** The per-protocol serialized data, cached for reuse for other clients. */
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Serializations m_Serializations;
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void Serialize47 (AString & a_Data, int a_ChunkX, int a_ChunkZ); // Release 1.8
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void Serialize107(AString & a_Data, int a_ChunkX, int a_ChunkZ); // Release 1.9
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void Serialize110(AString & a_Data, int a_ChunkX, int a_ChunkZ); // Release 1.9.4
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void Serialize393(AString & a_Data, int a_ChunkX, int a_ChunkZ, const std::map<UInt32, UInt32> & a_BlockTypeMap); // Release 1.13
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} ;
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