33 lines
427 B
C++
33 lines
427 B
C++
|
|
// FurnaceWindow.h
|
|
|
|
// Representing the UI window for the furnace block
|
|
|
|
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
#include "Window.h"
|
|
|
|
|
|
|
|
|
|
|
|
class cFurnaceWindow :
|
|
public cWindow
|
|
{
|
|
typedef cWindow super;
|
|
|
|
public:
|
|
cFurnaceWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceEntity * a_Furnace);
|
|
|
|
virtual void DistributeStack(cItem & a_ItemStack, int a_Slot, cPlayer & a_Player, cSlotArea * a_ClickedArea, bool a_ShouldApply) override;
|
|
|
|
};
|
|
|
|
|
|
|
|
|