1
0
cuberite-2a/source/Simulator
madmaxoft@gmail.com e8aa03f8df DelayedFluidSimulator: optimized block storage for large amounts of blocks.
Speeds up chunk generation by 15 %. Expected to speed up fluid simulation, unmeasured.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1293 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-20 20:45:52 +00:00
..
DelayedFluidSimulator.cpp DelayedFluidSimulator: optimized block storage for large amounts of blocks. 2013-03-20 20:45:52 +00:00
DelayedFluidSimulator.h DelayedFluidSimulator: optimized block storage for large amounts of blocks. 2013-03-20 20:45:52 +00:00
FireSimulator.cpp Simulators now check if they are given a valid chunk 2013-03-03 14:25:27 +00:00
FireSimulator.h New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data. 2013-03-01 19:35:29 +00:00
FloodyFluidSimulator.cpp Floody fluid simulator has been converted to use direct chunk access 2013-03-02 15:44:31 +00:00
FloodyFluidSimulator.h Floody fluid simulator has been converted to use direct chunk access 2013-03-02 15:44:31 +00:00
FluidSimulator.cpp Fluid simulator: fixed an out-of-bounds read when determining fluid direction 2013-03-17 13:24:27 +00:00
FluidSimulator.h Floody fluid simulator has been converted to use direct chunk access 2013-03-02 15:44:31 +00:00
NoopFluidSimulator.h Added a Noop fluid simulator that doesn't do anything with the fluid (fluid doesn't spread at all, behaves like a normal block) 2013-03-14 20:03:42 +00:00
RedstoneSimulator.cpp Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
RedstoneSimulator.h Pickups are now being saved into Anvil. 2013-03-09 14:35:43 +00:00
SandSimulator.cpp SandSimulator: Fixed sand dropping on half-slabs; added more blocks that break falling sand into pickups, fixed instant-fall 2013-03-03 08:40:37 +00:00
SandSimulator.h SandSimulator: Fixed sand dropping on half-slabs; added more blocks that break falling sand into pickups, fixed instant-fall 2013-03-03 08:40:37 +00:00
Simulator.cpp New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data. 2013-03-01 19:35:29 +00:00
Simulator.h Simulators are woken up upon chunk load 2013-03-03 15:33:55 +00:00
SimulatorManager.cpp Converted simulators to take cWorld reference instead of a pointer 2013-02-28 13:39:20 +00:00
SimulatorManager.h Converted simulators to take cWorld reference instead of a pointer 2013-02-28 13:39:20 +00:00
VaporizeFluidSimulator.cpp Added a Vaporize fluid simulator that simply replaces fluid blocks with air. 2013-03-14 19:44:27 +00:00
VaporizeFluidSimulator.h Added a Vaporize fluid simulator that simply replaces fluid blocks with air. 2013-03-14 19:44:27 +00:00