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cuberite-2a/source/SandSimulator.h
madmaxoft@gmail.com ea2ed2c918 Moved blockticking into blockhandler classes.
Also slightly refactored the variable / argument names (BlockID is deprecated, use BlockType instead)

git-svn-id: http://mc-server.googlecode.com/svn/trunk@921 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-03 08:52:11 +00:00

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C++

#pragma once
#include "Simulator.h"
#include "BlockEntity.h"
#include "Vector3i.h"
class cWorld;
class cSandSimulator : public cSimulator
{
public:
cSandSimulator( cWorld* a_World );
~cSandSimulator();
virtual void Simulate( float a_Dt ) override;
virtual bool IsAllowedBlock( BLOCKTYPE a_BlockType ) override;
virtual bool IsPassable( BLOCKTYPE a_BlockType );
protected:
virtual void AddBlock(int a_X, int a_Y, int a_Z) override;
typedef std::list <Vector3i> BlockList;
BlockList * m_Blocks;
BlockList * m_Buffer;
};