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cuberite-2a/source/cSquid.h

22 lines
425 B
C++

#pragma once
#include "cMonster.h"
class cSquid : public cMonster
{
public:
cSquid();
~cSquid();
virtual bool IsA( const char* a_EntityType );
virtual void Tick(float a_Dt);
virtual void KilledBy( cEntity* a_Killer );
virtual void InStateIdle(float a_Dt);
virtual void InStateChasing(float a_Dt);
virtual void InStateEscaping(float a_Dt);
//float m_ChaseTime;
protected:
float m_ChaseTime;
};