e3a2dc5a13
Compile with Qt 5.1+
105 lines
1.9 KiB
C++
105 lines
1.9 KiB
C++
#include "Globals.h"
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#include "MainWindow.h"
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#include <QVBoxLayout>
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#include <QAction>
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#include <QMenuBar>
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#include <QApplication>
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#include <QFileDialog>
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#include "inifile/iniFile.h"
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#include "ChunkSource.h"
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#include "Generating/BioGen.h"
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MainWindow::MainWindow(QWidget * parent) :
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QMainWindow(parent)
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{
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createActions();
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createMenus();
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m_BiomeView = new BiomeView(this);
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setCentralWidget(m_BiomeView);
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}
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MainWindow::~MainWindow()
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{
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}
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void MainWindow::generate()
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{
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QString worldIni = QFileDialog::getOpenFileName(this, tr("Open world.ini"), QString(), tr("world.ini (world.ini)"));
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cIniFile ini;
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if (!ini.ReadFile(worldIni.toStdString()))
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{
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return;
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}
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int seed = ini.GetValueSetI("Seed", "Seed", 0);
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bool unused = false;
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cBiomeGen * biomeGen = cBiomeGen::CreateBiomeGen(ini, seed, unused);
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if (biomeGen == nullptr)
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{
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return;
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}
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m_BiomeView->setChunkSource(std::shared_ptr<BioGenSource>(new BioGenSource(biomeGen)));
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m_BiomeView->redraw();
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}
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void MainWindow::open()
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{
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// TODO
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}
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void MainWindow::createActions()
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{
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m_actGen = new QAction(tr("&Generate..."), this);
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m_actGen->setShortcut(tr("Ctrl+N"));
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m_actGen->setStatusTip(tr("Open a generator INI file and display the generated biomes"));
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connect(m_actGen, SIGNAL(triggered()), this, SLOT(generate()));
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m_actOpen = new QAction(tr("&Open world..."), this);
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m_actOpen->setShortcut(tr("Ctrl+O"));
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m_actOpen->setStatusTip(tr("Open an existing world and display its biomes"));
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connect(m_actOpen, SIGNAL(triggered()), this, SLOT(open()));
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m_actExit = new QAction(tr("E&xit"), this);
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m_actExit->setShortcut(tr("Alt+X"));
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m_actExit->setStatusTip(tr("Exit %1").arg(QApplication::instance()->applicationName()));
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connect(m_actExit, SIGNAL(triggered()), this, SLOT(close()));
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}
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void MainWindow::createMenus()
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{
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QMenu * mFile = menuBar()->addMenu(tr("&World"));
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mFile->addAction(m_actGen);
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mFile->addAction(m_actOpen);
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mFile->addSeparator();
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mFile->addAction(m_actExit);
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}
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