60 lines
1.2 KiB
C++
60 lines
1.2 KiB
C++
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#pragma once
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#include "BlockEntity.h"
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// tolua_begin
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class cJukeboxEntity :
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public cBlockEntity
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{
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// tolua_end
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using super = cBlockEntity;
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public: // tolua_export
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BLOCKENTITY_PROTODEF(cJukeboxEntity)
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cJukeboxEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World);
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virtual ~cJukeboxEntity() override;
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// tolua_begin
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int GetRecord(void);
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void SetRecord(int a_Record);
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/** Plays the specified Record. Return false if a_Record isn't a playable Record (E_ITEM_XXX_DISC).
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If there is a record already playing, ejects it first. */
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bool PlayRecord(int a_Record);
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/** Ejects the currently held record as a pickup. Return false when no record had been inserted. */
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bool EjectRecord(void);
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/** Is in the Jukebox a Record? */
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bool IsPlayingRecord(void);
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static bool IsRecordItem(int a_Item)
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{
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return ((a_Item >= E_ITEM_FIRST_DISC) && (a_Item <= E_ITEM_LAST_DISC));
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}
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// tolua_end
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// cBlockEntity overrides:
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virtual void CopyFrom(const cBlockEntity & a_Src) override;
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virtual bool UsedBy(cPlayer * a_Player) override;
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virtual void SendTo(cClientHandle &) override {}
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private:
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int m_Record;
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} ; // tolua_end
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